first i bought CC3, after this i bought iClone, between both installation there was 1 month. I first installed CC3 after this iClone. So after iClone installation i became sevreral Errors with the "TEMP " Folder. CC3 was unabale to load the Eye Texture, or in some cases the Skin Texture. One...More
I created this the other day in the forums, but Peter suggested this is the place for this. Every time I open a particular project, the first thing I do is sort the props by name, so I can find the parent props, and this sorts the sub props also. Then I save the project with the order still...More
I use Keepass to maintain my User Names and Passwords. Your site is one of several that seemingly refuses to accept input from Keepass and forces me into that infuriating 'spot the store fronts or similar'. In many years of computing I have never got these correct first go. Is this a particular...More
As many know USD is rapidly gaining momentum as the choice means to move between the various applications in a 3D design workflow. This was a format that was created by Pixar and is now avaialble to the wider community. It has been implemented in NVIDIA's new modelling tool while import and...More
Hello, just recently i want to start Iclone again. Just saw a clip that was really good, and i decided to start my Iclone again and do same thing the clip i saw. But however my Iclone didn't want to start at all. So i uninstalled and reinstall, it didn't work. Installation goes good but when...More
Reach Target would be great if you could "fade" into the animation it's added upon when removed, instead of just snapping. Being able to blend weight between the reach target and the underlying clip would be a great method to have some more control over the rig....More
Blocking out an animation the middlepose in a walk cycle is often an inverted version of the 1'st keyframe. Being able to copy and use an "Invert pose" from the current right-click mouse menu could speed up the process....More
When trying to match different mocap animations you need the body to be in the exact same spot. There is a need of an alignment-tool to do so; Right now the best way is to use the reach-targets, and use them between scenes; but it's an issue when the pelvis is supposed to move. You should...More
I have recently purchased Iclone with Unreal Live Link, and facing a problem that when I update morphs in Iclone, it doesn't make any changes in Unreal Engine. Please in your next version of IClone and LiveLink also add this feature to animate morph, or just improve IClone's rendering quality...More