259 issues found

0

Votes
Not a Bug
I can't enter the ip address using the Motion live plug-in, may I use iclone and motion live
They are all trial versions, is it possible that the trial version does not have activation features.
The Apple XS phone is connected to the computer through a connection. The phone has an IP address...More
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  •  832
Submitted by benliuhai

0

Votes
Active
When trying to match different mocap animations you need the body to be in the exact same spot. There is a need of an alignment-tool to do so;
Right now the best way is to use the reach-targets, and use them between scenes; but it's an issue when the pelvis is supposed to move. You should...More
  •  0
  •  831
Submitted by Attensi AS

0

Votes
Duplicate
I have reported this as a bug but it was closed without recognizing it as a serious problem. this needs some serious attention
Requests /Fix:
1. Disconnect the hips movement / rotation / tilting against the feet when foot / ground control is activated and using the gizmo (z) to drag the...More
  •  0
  •  819
Submitted by doubblesixx

0

Votes
Not a Bug
i exprorted the obj from morph creator and imported into blender
i just opened the mouth and imported back to morph creator but the result is like that on the image attached.
from zbrush works great but from blender no...More
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  •  813
Submitted by ahingel

0

Votes
Not Reproducible
When I try to save a project, the file name in the title bar remains appended with a star, e.g., test.iProject*.
When checking in Windows Explorer, I find that the file has actually been saved, so it seems that it is just the indicator that is not functioning.
Sometimes the star disappears...More
  •  5
  •  805
Submitted by animagic

1

Votes
Active
Reach Target would be great if you could "fade" into the animation it's added upon when removed, instead of just snapping. Being able to blend weight between the reach target and the underlying clip would be a great method to have some more control over the rig....More
  •  0
  •  801
Submitted by Attensi AS

0

Votes
Active
It is very disappointing that with digital shaders texture you went back to the way texture was linked in iCone 6.
Most of the files there in "Digital_Human_Shader_Resource\CC3" folder are not optimized at all and as is, cannot be embedded since it would result in overgrown project size and...More
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  •  795
Submitted by 4u2ges

0

Votes
Assigned
Hello,
I would like to make a character that shoots footage of her self with her phone (selfie). The "look at" feature would be perfect for this, but iClone doesn't let me utilize it as the camera is linked to the characters hand.
I'm using mocap data of a person actually holding a phone...More
  •  4
  •  783
Submitted by johnny.kangasniemi

0

Votes
Not a Bug
Toon Light has been great so far, but I loaded a relatively big apartment, added a character, and when I add Toon Light, everything disappears. I search and find the avatar in space with no apartment to be found.
It just may be because my laptop is not really made for this, although it meets...More
  •  4
  •  778
Submitted by crantic

0

Votes
Assigned
When trying to apply Avatar Proportion to a G6 character, a warning is displayed, related to FBX export.
See: G6_avatar_proportion_warning.jpg
In addition, there are number of issues with the scaled character....More
  •  0
  •  777
Submitted by animagic
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