992 issues found

0

Votes
Closed
https://youtu.be/m1KPZ9rHhqs
https://youtu.be/ol6bVobuMfc...More
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Submitted by blackant

0

Votes
Active
i got this message : the pursharte record for this product could not be found reallusion
evry time i try to install the Plug-in after buying it ....More
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  •  475
Submitted by yecin.dridi

0

Votes
Assigned
Step to reproduce issue:
1.Assemble a character
2.Click export...More
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  •  474
Bug
Submitted by michael.aigner82

0

Votes
Assigned
When I import CC characters(.FBX) into 3dsmax, the location of root bone seems alright, just on (0,0,0). But when into UE5, the root bone location is some like (0.00045, -3.362969, 0). Is this a bug or something I missed before export from CC?...More
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Submitted by kokumy

0

Votes
Not a Bug
Don't create fbx-key file while exporting. Here are the settings. Once they had been created and now completely stoped. Please answer me, I need help. Thank you....More
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Submitted by lxabro

0

Votes
Not Reproducible
I downloaded the free blender model: rain v2. System crashes when I try to import. Also seems like it crashes on other easy tasks as well. I like the features, I'm on trial version. Would like to be able to test more thoroughly and have it be usable. My system has plenty of computing power...More
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Bug
Submitted by RoyalRootsProject

0

Votes
Assigned
In CC4.33, Color Management Settings, the manual says "Select Box" for using IBL Default Image.
This Box does not exist in C4.33, but in Iclone 8,33. See below....More
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Submitted by K_Digital

2

Votes
Active
Hello,
I successfully rigged my non-CC-based character using CC4 AccuRig. Both the body and facial rigs are working flawlessly. I am trying to integrate the Expression Wrinkles system, which I can use for CC4 characters, into my custom character. However, when I attempt this, I receive the...More
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Submitted by omerfirat

1

Votes
Active
In Character Creator 4 when you delete a custom morph. Is it then possible to reset the morph where it was used on other custom characters automatically?
Se attached images ;)...More
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Submitted by JacobHansenLaerdal

0

Votes
Not Reproducible
I found an issue that was not in CC3 versions
In cc3 when i was fixing the skin weighs if i select the mesh and make it 1.0 to a specific bone there was no influence from another bones.
In cc4 when i do the same steps with the same ratio 1.0 the outcome is always an influence from somewhere...More
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  •  471
Bug
Submitted by gamehorizongr