When I import CC characters(.FBX) into 3dsmax, the location of root bone seems alright, just on (0,0,0). But when into UE5, the root bone location is some like (0.00045, -3.362969, 0). Is this a bug or something I missed before export from CC?...More
OBJ meshes with a mtl referring to dds maps can be loaded into CC4.33, but when using them in Headshot 2 meshmode, maps are displayed until refining but disappear when attaching head to body. Deleting the mtl, converting the dds to png or jpg, then dragging them onto the source mesh manually...More
I found an issue that was not in CC3 versions In cc3 when i was fixing the skin weighs if i select the mesh and make it 1.0 to a specific bone there was no influence from another bones. In cc4 when i do the same steps with the same ratio 1.0 the outcome is always an influence from somewhere...More
Hello, I am using Character Creator 4, and after clicking on a pop-up window that appeared in the program, I am now unable to open the "Adjust Color" window to change the color of hair or clothing. Could you help me what the issue might be and how to resolve it? Thank you in advance for your...More
I do not know if this has been different before, when adjusting bones on a problematic character , i had to constantly switch beetween face and body, which was quite annoing. In proportion mode there are Full Body - Body - Face. I find in adjusting bones modes "full body" could be useful as...More
When I try to export with FBX, there is no option. I have tried restarting the software. I cannot scroll further in the FBX export window. What is the point of using this if I cannot export?...More