884 issues found

4

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Hi, I'd like to import the Wonder Studio & Move.ai motion capture fbx data into CC4 like Plask, Mixamo, Pixcap. It would be great for me....More
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Submitted by mantas.thumps.0z

0

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I don't know if this is an issue... but it is still very annoying.
Let's take a simple example: I have a cap that I keep in "accessory" mode. I save it in my "content" and indicate that it is a head accessory (of course I have attached my cap to the head bone).
So far so good, however... if...More
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Submitted by Pixel4Fiction

1

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i installed cc4 thru 'reallution hub' 8hr ago, and uninstalled 1 hr ago.
and i reinstalled now because i'd like to try 'head shot', but cc4 trial expired notify.
i am very beginner on cc4, i think it's my mistake check the try button in 'head shot' thinking 'head shot' is individual progrma...More
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Submitted by bhunprk

2

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Active
Hi, here is a suggestion of a useful feature to add to Character Creator.
Actually, there is no way to see or compare multiple characters created to other ones. I always have scale issues when I import those characters into Unreal Engine and see how disproportionate they are one from each...More
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Submitted by kamehasutraa

0

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Hi!
I have issues!
- The Actor - character folder is empty...More
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Submitted by szokekissmarton

1

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Active
Hello, I try to import combined character into my unreal project but the auto process character window stay indefinitly blocked at 30%.
No problem with standard import but impossible with combine mesh/UV option.
I use the 1.31 auto setup plugin....More
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Submitted by Rémi G

0

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Currently, to my knowledge. there is not easy way of skin weighting clothing like this. while the presets work for the lower portion (below the neck,) anything above will clip through the head, having a setting for the clothing layers, or having a vertex assignment for the head (like there...More
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Submitted by Themodmaster8

0

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We have one feature wish for the Headspace plug-in. It would be amazing if you could feed more than one photo into it to create the face. Particularly a side view of the face, that would save a lot of time sculpting the model. Perhaps even 5 photo’s? Frontal, 45 degrees from both sides, and...More
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Submitted by MichelvanderAa

0

Votes
Released
32bit Tangent VDMs exported from Zbrush. Either baked from a sculpt, or the diagnosis tool they have built in. Tangent FlipnSwitch set to 43.
If I place the VDM into displacement slot of the material editor tab, and select Vertex Displacement; it will then freeze on me before crashing.
Only...More
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Submitted by Kuddleminski

0

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I have purchased Hair Builder but it does not appear in the CC4....More
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Submitted by bernardu
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