885 issues found

0

Votes
Active
I posted two pictures of a custom character uploaded in CC4 and 3dXChange. Why expressions editor works in 3dXChange and not in CC4!!! Yes, you will say, use a blender!!!! But why!!! I bought a CC4!!!!...More
  •  0
  •  218
Submitted by nikofilm

0

Votes
Released
There is an issue with using LWHQ hair exported with characters from CC4, where Lumen in darker environments will render hair completely black, which means you can not use the CC4 characters in dimly lit environments. Please, investigate the issue and update Lumen support for the hair shaders...More
  •  0
  •  354
Submitted by lena_768280

1

Votes
Active
Reallusion has great product family and we have been using most of it as this point. Recently we have currently purchased the wrinkle expression package and it worked very well with our avatars in CC4. We have been using ARKit tool base face mocap too which require the CC3+ traditional facial...More

0

Votes
Active
FBX Exporter works unstable. I only exported the first few times with a .json file attached. But the next time it is not possible to export the FBX with .json attached. (even with CC4-Blender-Tools-Plugin )
I need a document or a video tutorial
Thank you...More
  •  0
  •  335
Submitted by tungvinhlong007

2

Votes
Active
Similar to the GoZ (Zbrush) integration, it would be valuable to get the integration with 3DCoat software for similar use case. Zbrush has been acquired by Maxon and the license cannot be afforded by many. 3DCoat on the other hand is cheaper than owning Zbrush with many advanced features....More
  •  0
  •  273
Submitted by razaverse

0

Votes
Active
Hello, I am trying to install Character Creator 4.23 from Reallusion Hub but appears the error I show you in the attached image. I have installed iClone 8.23 in the same way and it installed perfectly. I don't know how to fix this. My Temporary Path is in: C:\Users\User\AppData\Local\Reallusion...More
  •  0
  •  242
Submitted by marcosfernandez09010

2

Votes
Active
Fbx exporting is not working with Blender or Maya settings but working with Unity settings preset....More
  •  0
  •  237
Submitted by rameshchandra

0

Votes
Active
There seems to be some kind of caching of where the reset location is for vertices. Take this shirt for example. I did the same thing on both of these items. I placed the character in a A Pose Open pose. Reset the items to an assessory and reset to its original shape.I then did the normal...More
  •  0
  •  212
Submitted by kmitchell.12catblackstudios

2

Votes
Active
hey,
it would be great if be able to export character that compatible with WonderDynamics protocol :]
cheers ......More
  •  0
  •  314
Submitted by davood.kharmanzar

1

Votes
Active
Unreal 5.2 ML Deformer is impressive. I’d like a muscle deformation system and random pose generator to be used with Unreal Engine at some point....More
1 ... 72737475 76 77787980 ... 89