My apologies, because I am indeed biased, but in my most honest and sincere opinion I believe 3D Coat is a Hidden BEAST of a 3d program that is comparable to both ZBrush and Substance Painter that I think many would find extremely useful in the 3D customization process when combined with Character...More
I recently updated my Reallusion Hub and Character Creator to the current versions. CC4 I updated from v4.54 to 4.62. The work I do uses a specific pipeline with characters utilizing face bones rather than morphs to support some legacy work. This worked in v4.54. In the new version, if you...More
The image below is what I get. I have had cc4 for 2 days. Please fix the problem or I will have stop payment. try this link https://bsky.app/profile/pailcat.bsky.social...More
I am doing a trial test before buying program. I saved a new character file in my project, then switched to Game Base and exported the character, but it failed. When I export the same character as high-poly it works fine. Why does this problem? Please tell me how to solve it....More
If I export a character from Character Creator, import it into Max with the CC Auto Setup, and apply an ActorCore animation to it (via FBX import), everything works fine. If I export a character from Character Creator, import it into Max, and rig it with a CAT rig using the CC Auto Setup,...More
Windows 7 I wonder RL hasent learned from a CT5 bug i have reported long time ago. Exactly the same now happens to CC4.4. Ealier versions do not show this misbehave....More
I don't know if this is an issue... but it is still very annoying. Let's take a simple example: I have a cap that I keep in "accessory" mode. I save it in my "content" and indicate that it is a head accessory (of course I have attached my cap to the head bone). So far so good, however... if...More
for a character when i try to edit the mesh for the shoe, it is not letting me edit the shoe , pull and push nothing working. those were working initially....More
When in Edit Mesh Mode deleting faces, CC also seems to remove the diffuse map. Randomly ! One time it deletes faces only , another time it turns parts (diffuse map ??) of the mesh white, pic 3....More
When a .FBX working HIK humanoid with working facial bones is Characterized , the facial bones no longer work. Also, the Facial Profile Editor, does not work on character....More