99% of the time when I'm working with morphs, I only want to use the morphs that affect both Left and Right simultaneously. (For example, "Brow Width", versus "Brow Width L" and "Brow Width R".) Having all those extra sliders around makes it more tedious to scroll through. I'd like a quick...More
I am using the Keen tool to generate Skull and bring it to Character Creator v4.32. The Skull is all black and as I understand I have to pull the skin of the character. Maybe that question does not make sense. Would you please be kind enough to guide me on how to fix it?...More
1.Open the Reallusion Hub. 2. Open Character Create in the product. 3. Wait a few moments and Character Create will open and a white screen will appear....More
I've put a dress on my character, the character was in Bind Pose. I went into Material Editor, and merged all of the dress materials into one. After that, although the merge worked fine, the dress went into T-Pose, while the character remained in the A-pose (the bind pose). Switching to any...More
Don't know if this has been suggested. How about painting weight maps for clothes like you do for bones and morphs? Could this be done in CC and this would be easier/faster then send it out to another painting program. I am new so please for give me if this is made though ignorance on my part...More
Too expensive, half of Headshot 2 is Headshot (1), from images.. I demand to only pay half price because I already purchased half of the capability....More
I originally posted this as a support ticket, #241162. Rampa confirmed and asked me to post it in Feedback Tracker. I am trying to fix textures on an imported model, and it proved so difficult that I want to start over with just the base color maps and see if I could consolidate textures BEFORE...More
I'm finding that the Body mesh of a model is clipping through the Scalp mesh when using Blendshapes in Unity. To set this up, I've simply created a new CC4 project, and dropped the default Kevin character into it, and exported the FBX for Unity. I then use Unity AutoSetup to finish bringing...More
Hello, I try to import combined character into my unreal project but the auto process character window stay indefinitly blocked at 30%. No problem with standard import but impossible with combine mesh/UV option. I use the 1.31 auto setup plugin....More