622 issues found

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* Finally you have the ability to generate displacement maps from normal maps, yes, I've also tested SkinGen and the maps work correctly!!!
However.. we need the displacement maps converted from the normals of the other body parts to be able to sculpt and blend a whole character!! -right...More
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Submitted by Ascensi

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在新电脑上重装后无任何内容,软件内购买的以及免费的素材什么都没有!在iClone v8.31里面下载好的文件,在Character Creator v4.31里面什么都没有!望解决!!!...More
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Submitted by simayu5211314

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der Hub sagt ist installiert, lässt sich auch deinstallieren und nicht in CC4 finden.
Ich habe auch keinen Bock den alles neu zu installieren weil das immer Probleme macht.
Da ich alles ordentlich bezahlte habe würde ich gerne wissen was los ist....More
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Submitted by sm15121963

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Hello,
I use HeadShot 2 mesh a lot and have made an observation.... ( see attached image)
Thanks....More
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Submitted by mhouse777

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I changed my IClone software on my new computer and I deactivated my old PC IClone account now it's not installing on new pc...More
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Submitted by Vicky Torrie

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* New method: no matter how tangled hair/fur might be when users create it, this additional concept should be utilized to keep hair cards separated and properly weight painted when users are given the option to convert their models to cloth.
-Universal Hair Card Binding Process
*When the binding...More
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Submitted by Ascensi

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Hello, on WIN7 using "Reduce Idle Load" produces window smearing like shown in the image attached. This goes away only when clicking one ore more times on the CCC4 background. Wonder if this could be fixed with a different driver setting ? My system requires 417.71 for certain reasons. This...More
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Submitted by K_Digital

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Most every other Mesh editing software allows you to switch between vertex selection and faces by simply converting the selection. For example, I want to make adjustments to a selection of verticies and then switch to edit faces WITHOUT having to reselect the faces. Calculate the veriticies...More
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Submitted by garyoliverio1

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Twenty years ago I was creating skeletons with extra Clavicle bones between the base spine root joint and the shoulder to account for more realistic character deformation of the shoulders. Once the shoulder rotates up, the clavicle should be adjustable independently to get a natural deformation...More
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Submitted by garyoliverio1

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This is actually a bug report and a request.
Bug:
If you currently attempt to paint-bucket a skin DHS to cloth with SSS shader, the DHS parameters would disappear from the materials panel and the only way to get them back, is to restart CC (I have not tested that in iClone, but I suspect...More
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Submitted by 4u2ges
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