I am using CS4 and Camilla as the character. I added different clothing to her. shirt, pants and jeans. the goal is to merge the materials of the 3 items of clothing and then merge the mesh to one mesh. and merge the materials of the body parts of camilla together and merge them to one mesh...More
Every time I try to Merge Materials on a Particular Character with custom Clothes meshes, the Program crashes on complete, no matter what settings I use, the restore project also cannot be loaded afterwards....More
I'd like an export option to export the game mesh with the head on its own material and the body on another. Currently the resolution on the face is not what I need it to be with the materials combined on export...More
After using "Update Textures from Substance Painter" to import textures, select the model and go to Modify => Materials. Select one of the materials that was imported, and select the Bump map texture under Texture Settings. Notice that the "Strength" slider will be greyed out, and it can't...More
It takes over 30 sec or more for most characters to initialize the Preview or Export. Used to be just a second or two. And this is true for iClone as well....More
32bit Tangent VDMs exported from Zbrush. Either baked from a sculpt, or the diagnosis tool they have built in. Tangent FlipnSwitch set to 43. If I place the VDM into displacement slot of the material editor tab, and select Vertex Displacement; it will then freeze on me before crashing. Only...More
Hello, I have been keeping an eye on iClone products for a while. And while I am really interested in your products, here is what's stopping me from switching over to Reallusion....More
the update to 4.2 is generating an error for the file locations of textures "AGAIN" CC is reporting the reference location for all the skin gen tools to (D:\Reallusion\00Content\Character Creator 3 Template\Texture\SkinTextures\SkinBase\ ( A LOCATION THAT DOES NOT, AND NEVER HAS EXISTED) This...More
I originally posted this as a support ticket, #241162. Rampa confirmed and asked me to post it in Feedback Tracker. I am trying to fix textures on an imported model, and it proved so difficult that I want to start over with just the base color maps and see if I could consolidate textures BEFORE...More