glTF has seen wide adoption across the industry with many large companies and game engines adding import and export support in recent years: https://www.khronos.org/gltf/#gltf_ecosystem This would also be optimal for exporting the PBR textures and settings of the character, because FBX does...More
After exporting my character as an FBX, with the goal of designing and animating within Maya using the included rig and facial expression blendshapes, there is a weird bug with the head/face part of the geometry. The local, relative positions of all the vertices and faces snap to a location...More
For a future update to Character Creator 4, I think that it would be quite helpful if a couple of parameters were introduced that could give artists the capability of either generating a new character completely at random using the artists' entire material/asset library, or by giving the artists...More
Hello, I have a problem the program can't find the texture file. It seems that everything in SkinGen cannot work. But I remember that it can still be used before updating to the current version....More
I have a question, I can't find a solution. I have made several CC3+ avatars, originally created in Character Studio 3.44. All my characters are saved with 4K textures. When I open them in CC3, the textures are correct in 4K resolution. When I open them in Character Creator 4.2, the program...More
When I try morphing in the viewport by clicking on a highlighted part and dragging, I have to wait several seconds before the actual morph happens. have a Nvidia RTX 4070 with 12GB of video memory, in a system with dual Xeon processors and 256GB of RAM....More
I had two installs of Zbrush 2022, 2022.0.1 and 2022.0.8 to avoid the Maxon upgrade. When I installed CC4s latest update I was prompted to add Zbrush 2022.0.8 I installed it in a folder 2022.0.8 I followed the steps to re link Zbrushes GoZ Apps and I told CC4 where the new install of the...More
With the new standard blendshapes, the morph to close the eyes does not completely close them when the eyes look up (so when the eye-look-up morphs are active). This is really noticeable in closeups whenever a character that is looking up blinks, it would be great if that could be fixed. This...More
I have a problem with wrong paths. Before installation of CC4 I created folder Reallusion on my E: disk for the content that will be stored. I dragged some makeup on my character and when the makeup was loading the error occurred. It seems like CC4 thinks the content is on my D: disk. Very...More
No matter what I change in the face tools Zbrush menu, the head gets removed whenever I update and send the changes back to CC4. I've tried all changing all kinds of settings, including making sure the import and export settings are correct and still the head gets removed. When I unhide...More