I would like to be able to create non-human hands and feet, as well as non-human attributes including wings, and horns. Every hand is 5 digits and a thumb. We see Andorians on Star Trek that have head mounted appendages that move. We have Ahsoka Tano in StarWars that has unique head appendages...More
I wish Reallusion would add support for UDIMs for other things also then Character meshes... I miss the ability to have Hirez textures onto several cloth objects :(...More
Opening the Appearance Editor for a character activates the Sculpt Morph overlay (see attached image), which makes it impossible to see any changes that are being made. This happens regardless of whether Sculpt Morph overlay is on or off before the Appearance Editor is launched. How much of...More
Please add an option to keep hair (including eyebrows, facial hair, etc) visible while editing Skin and Makeup. I frequently find myself editing skin/makeup and thinking it looks good, only to leave that editor and decide my changes don't look very good with the fully dressed model. I assume...More
Hello, I am running a Threadripper 7950 and rtx4090 new PC with Samsung 980 pro ssd and 64 4200mhz ram yet the viewport in character creator is extremely laggy. Any advice please?...More
The issue is when the program launches a brand new project it launches correctly no errors Until you save and open it. When you click on a saved project even if you just created it gives you these errors as I captured for you. One thing I have noticed as I'm watching it load a previously saved...More
There's currently no easy way to remove the baked-in eyebrows from the default character skin material. This is a problem when adding custom eyebrows to a character, as it's necessary for the custom eyebrows to completely cover (hide) the baked-in brows. The only other option is to go in...More