1050 issues found

1

Votes
Assigned
When saving a project, the file appears in the Content Manager, but the filename does not appear in the title bar, only a "*". See attached screen shot.
A "*" WITH a filename indicates that the file needs saving, but this useful feature is now not available because the "*" (without a filename...More
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  •  811
Submitted by animagic

2

Votes
Active
We need more export options, but at least direct x, its a common format to export to and most people working in direct x need this export option....More
  •  0
  •  801
Submitted by danielswright2311_182877

8

Votes
Active
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Graphic engine used: Unreal engine 4
Character creator 3 pipeline: character set up ready to play with simplified bones all by default...More
  •  3
  •  2384
Submitted by jonathanlight

3

Votes
Active
I'm creating a number of characters with CC and for the next one I wanted to create a black male with facial hair.
With Substance missing from CC3 characters at the moment, that becomes very difficult since we have no good way of changing skin tone.
That seems like it should be an essential...More
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  •  1974
Submitted by darth_angelus

0

Votes
Released
If any of the eye parts (like Sclera or Irises) have roughness maps CC3 will crash (it does so at 77%). My Blender plugin that writes the ini file now correctly ignores these, but you might want to fix this for folks not using my routine....More
  •  0
  •  877
Bug
Submitted by Kelleytoons

2

Votes
Active
Please add the option of spring efffects in CC 3 for DAZ characters....More
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  •  746
Submitted by Isazforms

12

Votes
Active
I wish there was a export setting to separate the head and body meshes. I believe this would be more efficient in game engines that utilize blendshapes/morphs. Though you'd have two skinned meshes instead of one, only the head would have blendshapes since the body's verts aren't affected...More
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  •  1612
Submitted by mattrified

0

Votes
Released
I have the license for iClone 7, which I purchased with CC2. At some point later I upgraded to "Pipeline Edition". Now I installed the base version of CC3. According to your documentation I should still be able to do a basic export to Unity3D but when I try this, I get an error message "Fbx...More
  •  3
  •  2348
Bug
Submitted by michael.pickering

0

Votes
Not a Bug
I tried to use transformer in Character creator 3 to import Iclone 6 character to CC3 (had earlier used to export through 3dexchange to fbx format) But got following message:character creator supports cc characters only. Isnt for example g5 charcter Chuck an cc character?...More
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  •  1196
Submitted by petersif

1

Votes
Not Reproducible
There are SO many errors with using the ini file in Transformer -- had I known there were going to be this many, I would have advised you not to implement this. Many, many folks are complaining to me privately and I don't know what to tell them.
Here are two files that will crash CC3 when...More
  •  0
  •  700
Bug
Submitted by Kelleytoons