1073 issues found

0

Votes
Not a Bug
Hello,
First I would like to know what exactly this "Edit Facial" window is all about and how I can use it. Also, the Modify tab is grayed out and unusable.
Please help....More
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Submitted by Dorothy Jean

0

Votes
Active
It would be nice to have "render to texture", "render baking", "cycles texture baking". This would help a lot in game development because you don't need to run shadow or material render in the game itself.
Many other 3d software have this feature.
3ds-max:...More
  •  0
  •  959
Submitted by The-any-Key

0

Votes
Active
CC is great but would be great to be able to import this style character and morph between these and regular CC Chars. Also this style of clothing....More
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  •  798
Submitted by stevew

0

Votes
Released
When you press the button "Mirror Selected", the mirrored selection is not displayed until you zoom or do something in the model view....More
  •  4
  •  968
Submitted by Veganism

2

Votes
Assigned
I'm reopening and extending an issue I brought up earlier in FT 2063. For some reason I have not been able to make myself clear. So I will try again.
This concerns CC3 characters to be used in iClone, which need collision shapes.
My ideal CC collision shape profile is Natalie (see CS_Natalie...More
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  •  2582
Submitted by animagic

0

Votes
Assigned
Greetings,
I found out that CC3 Base character vertices weight table is not symmetrical in the neck zone -- see pic.
I did not tested all vertices so, to be sure, will be good if You will copy-paste weights of all vertices from one side to another....More
  •  0
  •  885
Bug
Submitted by Vit3D

3

Votes
Assigned
I started with the overweight character then the CC3_Base Male and then tried various morphs. In my particular character I had to make him super large so I set full body scale to 450. There is a size difference already seen on the left foot... When I try to make both feet resized larger it...More
  •  2
  •  2433
Submitted by Ascensi

4

Votes
Hold
The teeth of the character don't move with the blendshapes when I open the character's mouth. How can I do proper lip sync in Unity with this? I exported the character from Character Creator 3 Pipeline and used the Dusk character. Also, how do I fix the eye lashes in Unity without effecting...More
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  •  3960
Submitted by joseph.dalessandro

0

Votes
Active
It would be nice add options on the skinning/mesh, depening on the use of a CC1/3 M/F character, instead of having to add it as a separate piece of clothing....More
  •  0
  •  841
Submitted by cocokins

0

Votes
Assigned
If you try to scrub back and forth in the calibration animation while it's playing, it creates a wireframe model from the frame you scrubbed to, which doesn't go away untill you pause and play again. This does not happen if the animation is paused when you scrub....More
  •  0
  •  890
Bug
Submitted by cocokins