117 issues found

0

Votes
Not Reproducible
when i transfer from daz with an expression into a CC3+character ( I import as CC3+) and try to get it in to Morph creator in Iclone its not looks like it does in CC3, Whats the Problem?...More
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Submitted by j.n1

0

Votes
Assigned
Malfunction between Character Creator 3.3 and my antivirus "Orange Security Suite 12 (m)".
The "Undo / Redo" function is not operational as long as my antivirus is activated.
I have also already had "out of memory", wanting to load a garment for my character....More
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  •  456
Submitted by ponctuelfr

0

Votes
Not a Bug
The routine for creating Morphs Sliders from Blender was robust for years now.
With latest CC release it no longer works (I suspect it would fail with any external 3D app workflow).
Please see: https://forum.reallusion.com/453984/Morph-Sliders-CANNOT-be-Created-Anymore...More
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Submitted by 4u2ges

0

Votes
Active
Hi love the new CC3 update, but when you goz, the legs are straight and not in an A Pose? please can you make it so the legs A Pose as well? Thanks...More
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Submitted by Siverse

0

Votes
Not Reproducible
I never used to have this problem, but lately, when I try to import my characters from daz3d, CC3 loads a previous character that I had imported, with the clothes, and then overlays the new character clothes on top, and the tongue sticks out of chin.
I cannot seem to figure out the issue....More
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Submitted by jeremylwande

0

Votes
Active
I understand this could be accomplished when using the Goz feature and probably exporting to Obj but this should be built into the Edit pose UI so it doesn't break the workflow..ie stop posing, Goz, send back or export to obj & import as morph etc....More
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Submitted by Ascensi

0

Votes
Released
Open base mesh project.
(At this point export to Zbrush works fine.)
Navigate to the Actor Project Templets then select and apply Head Morph...More
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Submitted by kidmackenzie

0

Votes
Active
It would be very useful to have a transform tool appear at the location of a bodypart once clicked to adjust the size and position -probably a lot quicker than guessing a body part to adjust but the tool should also have an option to switch on/off bodypart highlighting....More
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Submitted by Ascensi

0

Votes
Assigned
In Character Creator 3.22
1. Go into pose mode on any character
2. Activate any of the gizmo-types by either hotkey or through the pose-picker...More
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  •  444
Submitted by doubblesixx

0

Votes
Active
I have used this feature in Blender and some other software and it makes for a very fast posing having these two combined.
Also having the free gimbal in the center to translate / rotate freely depending on mouse position in relation to the bone is very handy when positioning bones from different...More
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Submitted by doubblesixx