1073 issues found

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Steps to reproduce
1. Export obj nude character with bind pose
2. import into cinema 4d and export obj...More
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Submitted by megaoutput

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Closed
Hello,
Before the update we could export the Hair FBX into blender and adjust the weight maps using blenders editor and they would come back over when importing back into CC3.
After the update, this is no longer possible. The weight maps changes back over to default after importing back...More
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Submitted by Dorothy Jean

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The issue is described here:
https://forum.reallusion.com/453136/DAZ-pants-weight-paint-problem?Update=1#bm454129...More
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Submitted by Mikay²

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That the new smart hair is not set up for soft cloth is disappointing...More
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Submitted by bobu2357

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Do not create empty folder per exported motion file. When using option "Save One motion per file"...More
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Submitted by anders_187857

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Released
slow work and crash with skin weights in selection mode...More
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Bug
Submitted by sub figura

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Active
FBX Export settings is not saved and restored between sessions.
Also add option to save preset profiles, is a de facto standard today.
I think its the same bug in iClone 7?...More
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Submitted by anders_187857

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Closed
Steps to Reproduce:
1. Download Character_Creator_3_Hub from Order Receipt link.
2. Double click on the downloaded file....More
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Submitted by davidyalguien

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Something has changes for the worse in the latest release.
1. This is easy to replicate and this is only happening in CC. Render a face with "Optimize with Full Screen Render" and WITHOUT Super Sampling. The render would come out squeezed horizontally. AS oppose rendering with "Optimize with...More
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Submitted by 4u2ges

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Active
If i want to export body parts of my character, for example the right arm, I want it with clothes on it, so only the shirt right arm, and the arm. Actually, the only solution is to delete the pants, shoes, eyes, etc... before exporting, otherwise every hidden item is exported too.
Please...More
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Submitted by michelelpeach