1078 issues found

0

Votes
Not a Bug
Michael 4 does not import whit transformer 3.3+, it does when you select 3.3...More
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Submitted by Rottadamic

0

Votes
Not a Bug
After downloading the latest update of CC3, All our custom hairstyles disappeared. I noticed that the Hair is added to
*Users > Public > Public Documents > Reallusion > Shared Custom*
instead of the usual...More
  •  1
  •  1069
Submitted by Attensi AS

0

Votes
Closed
I cant work in Character Creater 3.3. because I get continious a blue screen. Error is always with the bindfit.sys
I don't now what it means but it starts when I want to load something (Item or project).
Can you help me out?...More
  •  1
  •  1067
Bug
Submitted by wuciw

1

Votes
Assigned
When AutoSetupForUnity runs, it replaces the first line of scripting defines in the Unity player settings, instead of appending new defines. Of course this causes all kinds of compilation errors and other disasters as it deletes essential defines used by other assets and scripts. Please do...More
  •  0
  •  1066
Submitted by bennett_027069

0

Votes
Active
Can you add a Random Button controlling custom para when build charactor?
I need a button to control many custom transformers weight value at the same time,I think the button can stimulate creativity。
For example,...More
  •  0
  •  1064
Submitted by yongchang27

1

Votes
Active
Hi love CC3, But love it more if we could have an export update to GOZ, that could put the legs into an A-Pose as well as the arms, also to be able to export at a higher resolution, or be able to work and sculpt with a higher res, back and forth from CC3? Hope this is possible and that you...More
  •  3
  •  1063
Submitted by Siverse

0

Votes
Assigned
If you apply Motion+, which has custom face expression to a character, you cannot restore default expression anymore.
You CAN restore the default pose but not the expression. Default Key button on Face Key applet does not work. Expression from Motion+ seems to be baked as default.
(Same thing...More
  •  0
  •  1063
Submitted by 4u2ges

0

Votes
Active
Going through the HEADSHOT VIDEO turorials , the main guy provides excellent audio and can be understood quite well even for non english customers (at least me). Against that certain videos (example: Headshot Plug-in Tutorial - Advanced Eye Editing - by 3Dtest ) are simply BAD.
VERY Bad audio...More
  •  0
  •  1062
Submitted by K_Digital

0

Votes
Active
character creator has submmission tools tab that should run content uploader...More
  •  0
  •  1060
Submitted by Bellaire-Bob

0

Votes
Not a Bug
GOZ is still importing with the stiff A or T pose instead of the Unreal relaxed A pose. I was told by support that it's supposed to be using the OpenA_UE4 pose for GOZ by default now....More
  •  1
  •  1058
Submitted by dgagnerart