1079 issues found

0

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Hello,
It would be very helpful if you could add a SSS mask under the decal skin gen FX.
Right now there is a "Micro Normal Mask" But no SSS mask. I am creating FX that are metallic and should not have SSS. I"ll be selling this on the marketplace and will have to include the mask JPG file...More
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Submitted by Dorothy Jean

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I was wondering if there is a way to close a characters eyes other than the appear closed option.
I want to be able to export the character with closed eyes. But in the morphs i cannot find a slider for this.
Edit: I found out how to do it. It's under - Edit Facial - Modify - Eyes - Eyes Blink...More
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Submitted by bossdeff

1

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I'm currently exporting a lot of iAvatars to iClone, and I'm getting tired of having to uncheck "Max Texture Size" every time I export the character. Similar to the .FBX-export, it should remember my settings for the session. It would also be nice to be able to assign a shortcut to exports...More
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Submitted by Attensi AS

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I'm wondering if there is a way to bring the MetaHumans into CC3. At this time there is a just a sample of what's coming. They look great but if they can be used in a CC3 -> iClone 7 -> Unreal Engine pipeline, that would be great. If this does not work, is there a way to animate them using...More
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Submitted by Dan Miller

0

Votes
Not Reproducible
When opening saved projects, some of the characters have massive bugs in the shader. Even if all the slots are filled and looks normal, The character looks completely off. If I reapply all the textures, it works, but it's very timeconsuming....More
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Bug
Submitted by Attensi AS

1

Votes
Assigned
When AutoSetupForUnity runs, it replaces the first line of scripting defines in the Unity player settings, instead of appending new defines. Of course this causes all kinds of compilation errors and other disasters as it deletes essential defines used by other assets and scripts. Please do...More
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Submitted by bennett_027069

0

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When exporting a character and merging the texture maps, it'd nice to have some way of prioritizing the textures. The face should have higher priority than shoes etc, to make the best use of the pixel space....More
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Submitted by Attensi AS

0

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character creator has submmission tools tab that should run content uploader...More
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Submitted by Bellaire-Bob

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Going through the HEADSHOT VIDEO turorials , the main guy provides excellent audio and can be understood quite well even for non english customers (at least me). Against that certain videos (example: Headshot Plug-in Tutorial - Advanced Eye Editing - by 3Dtest ) are simply BAD.
VERY Bad audio...More
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Submitted by K_Digital

0

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https://www.youtube.com/watch?v=myU0pm0fhBk
see this video im attempting to move the image loading dialog only to demonstrate
when the gui becomes unresponsive...this is recurring happens almost everytime though...More
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Bug
Submitted by hobbyuser3d