96 issues found

0

Votes
Not a Bug
1. Make a new project
2. Select the body, in the modify tab click "Edit Mesh"
3. Select "Face" edit mode...More
  •  4
  •  981
Submitted by c68

0

Votes
Released
Open base mesh project.
(At this point export to Zbrush works fine.)
Navigate to the Actor Project Templets then select and apply Head Morph...More
  •  0
  •  690
Submitted by kidmackenzie

0

Votes
Active
It would be very useful to have a transform tool appear at the location of a bodypart once clicked to adjust the size and position -probably a lot quicker than guessing a body part to adjust but the tool should also have an option to switch on/off bodypart highlighting....More
  •  0
  •  593
Submitted by Ascensi

1

Votes
Active
Hi, As titled. Mirror copy only works for character mesh. If editing other type of meshes, it would prove to be helpful for conforming to the shape of the character....More
  •  0
  •  733
Submitted by Procrastinator

1

Votes
Not Reproducible
Hi there, i am trying to export my character creator as fbx, with embedded textures and also without embedded texture to marvelous designer, but whenever i did import as fbx in MD, the material look scary, i don't know what i am doing wrong please help, i even tried with obj file it same....More
  •  0
  •  1015
Submitted by maigadjafar

0

Votes
Released
When selecting a vertex in soft selection, the selected vertex has less "weight" than the vertexes sorrounding it....More
  •  0
  •  647
Submitted by attensi

0

Votes
Active
Hello,
One thing I think could come in really handy for content creators would be the ability to combine objects into One.
For example....More
  •  0
  •  543
Submitted by Dorothy Jean

4

Votes
Active
Would really like to see a better and EASIER way to do hair. I hate having to rely on 3rd party software to create hair or buy only a couple very limited styles. I would be willing to by a add on that covers all types and kinds of hair....More
  •  0
  •  597
Submitted by Combatcommandcat

0

Votes
Released
with a large selection soft selection works fine, but if i make it small and want to adjust just a small area for soft selection, it goes all funky. see video here: https://dl.dropbox.com/s/g764bk5bumig8gl/2020-03-02_01-47-31.mp4...More
  •  0
  •  664
Submitted by Miss_Maria

0

Votes
Released
There's an issue with the Mirror Copy issue, specifically around the neck or upper back. When Mirror Copy is initiated, it seems to apply the vertices in the wrong direction. When Right to Left is clicked, it adds vertices from the opposite direction (rather than makes them symmetrical). When...More
  •  0
  •  792
Submitted by Mythcons
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