Even with auto correct eyeblink, the result is not always accurate. especially with the eyelashes Please give us the option to correct manual the blinking and to modify the eyelash during blinking if there is already an option how we can do it , please tell me, cause i dont know that...More
The new blendshapes added from ExPlus are fantastic. But sadly there is a major problem when using them when exported to other software such as Blender or Unity. Those blendshapes are not working as they should in an export: A25_Jaw_Open...More
Please create and add a user interface and feature set to allow a user to create and save customized facial expressions and body morph settings as exportable morph dials for use in game engines as blendshapes....More
be cool if you could add cloth dynamics like in marvelous designer so as the cloth falls right, coz at the mo cloth seems to be sticking to the mesh base....More
So, I have transferred a character in clothing into CC3 and the IC7.3 and the right eye pops out the minute he moves. It would be fine for a horror film but I am previzing a musical....More
hi just a simple request, could we please get an easier more fluid way of importing clothing into CC3 like importing straight files without the need of generating a keyfile and be able to align items in the bone hierarchy so as to fit them if the miss align thanks...More
hi just hoping that you could implement a more flexible morph import for CC3, that would allow for alien type characters to be imported as morphs, as such that would allow for the bones to accommodate the characters original leg form, for the way it is now the character imports with a heavy...More
Using Beta 2 version of the import script, Unity v2018.4.0f1 LTS, Character Creator Pipeline v3.05, iClone 7 Pipeline v7.41 I am able to apply Reallusion animations to my model, collect the clip and export it as an iMotion file which I can then add as a custom animation in Character Creator...More