583 issues found

0

Votes
Released
Hi, when converting your avatar "Ivonne" from the Reallusion "toon pack" to Game Base issues with the eyes blink appear, see attached images, and the "Correct eye-blink" function (image 3) does not solve the issue....More
  •  0
  •  680
Bug
Submitted by anders_187857

0

Votes
Fix In Review
Hello,
I'm a fairly new user to Character Creator, so apologies if there is an obvious answer, but my smart gallery has failed to appear after I've reinstalled Character Creator.
I decided to install CC on my desktop (Win10) and installed the updated version 3.3 instead of the 3.0 which I...More
  •  6
  •  2280
Submitted by cliffnhansen42

0

Votes
Closed
Steps to reproduce issue
1. install zbrush 2021
2. install character creator 3.3 with pipeline extension...More
  •  4
  •  2797
Submitted by mkibria

0

Votes
Released
Gimbal lock error when exporting FBX files from 3ds Max originated from Character Creator 3.
Reproduce this issue by:
1. Create Game Base Male (or any character)...More
  •  7
  •  2504
Submitted by anders_187857

0

Votes
Released
When I start CC3 online, the SkinGen Plug-in shows up and the Premium Functions (for example: I´d like to load my own textures) are available.
If I go offline with an open programm, I can use the Premium Function BUT
if I go offline and I´m starting CC3, the Plug-in don´t show up and I can...More
  •  0
  •  523
Submitted by w7media

0

Votes
Assigned
The issue is described here:
https://forum.reallusion.com/453136/DAZ-pants-weight-paint-problem?Update=1#bm454129...More
  •  0
  •  497
Submitted by Mikay²

0

Votes
Not Reproducible
Character creator imports the DAZ skin incorrectly. I mean if you look at the texture, I really wonder what is going on. The diffuse texture does not at all resemble the texture of the DAZ character.
As you can see in the image, the skin is way too bright. Some caucasian characters are almost...More
  •  1
  •  584
Submitted by Mikay²

0

Votes
Not a Bug
The first time I encountered this issue, I thought is was my fault, but now I know it is a bug in the transformer.
When importing the character, the normal map is created incorrectly (see image)....More
  •  1
  •  533
Submitted by Mikay²

2

Votes
Assigned
Bottom line is, that Shoes (specially High Heels), which were created before the latest release do not fit/conform well and despite strong effort to fit them in CC, they require fitting, rigging and weighting all over again in an external app on a new CC3+ Base.
Trying to convert CC1/CC3 Base...More
  •  2
  •  944
Submitted by 4u2ges

0

Votes
Not a Bug
The routine for creating Morphs Sliders from Blender was robust for years now.
With latest CC release it no longer works (I suspect it would fail with any external 3D app workflow).
Please see: https://forum.reallusion.com/453984/Morph-Sliders-CANNOT-be-Created-Anymore...More
  •  1
  •  594
Submitted by 4u2ges
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