579 issues found

0

Votes
Not a Bug
When I import a cc3 character into unreal, the bones have their positions all messed up. As you can see from the pic. I have been using the default export profiles with mesh only.
I had to bring the model into Modo after exporting out of cc3 with the maya template and then bring it into ue4...More
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  •  626
Submitted by RowdyWabbid

0

Votes
Released
Tried to apply a decal to both an existing character (upgraded to CC3+) as well as the new CC3+ base character, and on a Tshirt, Scrub Shirt, and Long Sleeved Shirt. None of these worked.
I very urgently need to complete this work! Is there any way that adding the SkinGen plugin will also activate...More
  •  0
  •  919
Bug
Submitted by michael.pickering

0

Votes
Not Reproducible
01/08/20
Since the latest update both Iclone and CC3 suffer from the display port constantly freezing for a second or two during pan rotate zoom actions. Rolling both Iclone and CC3 back cures the problem.
I have the latest drivers and updates for my system...More
  •  2
  •  540
Bug
Submitted by blindman

0

Votes
Released
It used to be for the CC3 base characters that you can send non-T poses to Zbrush via GoZ. Now that option disappeared, and it seems to be only a thing CC3+ characters can do. I don't see why you removed the option for non-converted characters. Especially since there's no easy way to batch...More
  •  1
  •  1019
Submitted by davidmaximo

0

Votes
Released
Dispite being told that version 1.1 of smart gallery would run in offline mode. It still doesnt
It doesnt matter whether I select offline mode or untick the plugin or both when CC3 starts it enables the plugin then enables the online mode and connects to realussions remote servers.
I know...More
  •  2
  •  957
Submitted by blindman

0

Votes
Assigned
Since the update to 3.3 when ever a slider is operated under the modify panel, it necessary to have to press the X key to return focus. Prior to the update sliders could be manipulated without the rotational/pan/zoom controls losing focus and constantly needing reselecting....More
  •  0
  •  510
Bug
Submitted by blindman

2

Votes
Assigned
Im not sure if this is a bug, or its... me :) but anyway...
When I export a character as an OBJ (for prop and cloth modelling in Blender) I get a starange offset when i reimport the the mesh into CC3 again.
This is what I did:...More
  •  6
  •  1571
Submitted by c68

0

Votes
Not a Bug
hidden mesh appears when you at for example eyes, very annoying when you have painstakingly hidden skin under clothes...More
  •  2
  •  511
Bug
Submitted by Rottadamic

0

Votes
Not a Bug
Michael 4 does not import whit transformer 3.3+, it does when you select 3.3...More
  •  1
  •  565
Submitted by Rottadamic

0

Votes
Assigned
rl sould take a look at the female athletic texture 3.3+ ( I tried out a few, sofar this one is a fail )...More
  •  1
  •  748
Submitted by Rottadamic
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