It would nice to have a button to generate avatar presets from a created character by a button, to quickly add the different content to the content gallery instead of to manually keep it up to date....More
Basically we just had the update for Auto Setup for unity. Except we did not get upgraded to the newest Long Term Stable Version... I do not know why or if this is in the works, but i strongly feel is this needs to happen quickly. Unity will always pay attention to this version, and this version...More
Hello, We have a couple questions about Reallusion's skeleton joint data in CC3, and the skeletons export data read by our third party software (Maya 2019). We have noticed that CC3+'s export data is not read by Maya as we would expect. If you refer to the included image ("CC3_Export_JointData...More
I know you have change it a few times already, but that is not sufficient enough. Users are constantly asking the same questions over and over at the forum. Seems everyone is confused about importing characters, accessories and cloth....More
Headshot must retire the outdated 1k (horrible results) and 4k textures and replace, or provide the user with the option to choose, 8k textures! The purpose of software is to make life easy. Currently, headshot has too many options that must be tweaked to get the face looking similar to the...More
This is stupid. I know you guys / affiliates want to make money but having an email sent with 1000 "free" DA-points is all good an all to get people hooked but having items that are essentially textures, not actual items in the store is fooling people. So I got 1000 DA-points, never used any...More
Steps to reproduce the issue: 1. follow the tutorial from the lower link to retopologizing a low poly mesh and creating a high poly mesh. Link: https://manual.reallusion.com/Character_Creator_3/ENU/3/Content/Character_Creator_3/3.3/09_Transformer/Importing-HD-DAZ-Characters.htm...More