When exporting a character assembled from SmartGallery with settings Unreal and MergedMesh Material 1024 resolution, the program becomes unresponsive, waited over 5 minutes....More
Currently to get a good realistic face we need to use CC3 body with Metahuman face. I have a suggestion that kindly in the next version of Character Creator improve the quality of characters that we don't need to attach Metahuman face. Thanks...More
When I opened a .ccProject file, a dialog was displayed saying that 2 of the sliders could not be found (see screenshot). I pressed the Close button and examined the sliders for the character and all of the sliders were present, including the 2 listed in the dialog. So I saved the .ccProject...More
hi, when i want to save a project or obj fbx or whatever and i give it the same name as a folder in the desired location, it opens the corresponding folder instead of saving it. because of the way i organize my projects it is a bit annoying and i have not yet had the experience that other...More
The error sequence is as follows: Step 1: after opening a previously completed e baby character (size 95MB). Step 2: go to content -> cloth -> underwear....More
Hello there, I'm having some problems with a coat that is also placed over the wrist. i attached a image. left is CC3 (where it looks like it needs to be) on the right is the export with the unity template (only happend with the unity template). both parts from the coat on the wrist are rotated...More
Specifically, characters that have custom morphs embedded in them. I "could" go into morph editor delete these custom morphs, and then it will convert, but I think the conversion should just remove the morphs automatically before it converts. It's a bunch of extra steps to do this. Also when...More