1079 issues found

1

Votes
Active
Is it possible to get the ability to combine the materials in a complete custom way than just by the three presets?...More
  •  0
  •  970
Submitted by bunny_tsukino86

0

Votes
Assigned
When exporting a character assembled from SmartGallery with settings Unreal and MergedMesh Material 1024 resolution, the program becomes unresponsive, waited over 5 minutes....More
  •  3
  •  969
Bug
Submitted by unit23

1

Votes
Active
Currently to get a good realistic face we need to use CC3 body with Metahuman face. I have a suggestion that kindly in the next version of Character Creator improve the quality of characters that we don't need to attach Metahuman face. Thanks...More
  •  0
  •  968
Submitted by jamalpsychologist

0

Votes
Not Reproducible
When I opened a .ccProject file, a dialog was displayed saying that 2 of the sliders could not be found (see screenshot). I pressed the Close button and examined the sliders for the character and all of the sliders were present, including the 2 listed in the dialog.
So I saved the .ccProject...More
  •  1
  •  966
Submitted by jeff.davies

0

Votes
Not a Bug
hi,
when i want to save a project or obj fbx or whatever and i give it the same name as a folder in the desired location, it opens the corresponding folder instead of saving it.
because of the way i organize my projects it is a bit annoying and i have not yet had the experience that other...More
  •  1
  •  965
Bug
Submitted by cytoo

0

Votes
Not Reproducible
The error sequence is as follows:
Step 1: after opening a previously completed e baby character (size 95MB).
Step 2: go to content -> cloth -> underwear....More
  •  1
  •  964
Submitted by fortunately.cuong

1

Votes
Not Reproducible
Hello there,
I'm having some problems with a coat that is also placed over the wrist.
i attached a image. left is CC3 (where it looks like it needs to be) on the right is the export with the unity template (only happend with the unity template). both parts from the coat on the wrist are rotated...More
  •  1
  •  962
Submitted by objectnull

0

Votes
Active
To import via Transformer should be included in CC3 without upgrade to Pipeline....More
  •  0
  •  961
Submitted by tamer.abdelbaky

0

Votes
Active
Like new makeup, skin editor would be fine a new function. Realistic 3d eyebrow editor and not just an image modifier....More
  •  0
  •  958
Submitted by Freddymusic

0

Votes
Not Reproducible
Specifically, characters that have custom morphs embedded in them. I "could" go into morph editor delete these custom morphs, and then it will convert, but I think the conversion should just remove the morphs automatically before it converts. It's a bunch of extra steps to do this. Also when...More
  •  1
  •  953
Bug
Submitted by davidmaximo