1078 issues found

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To import via Transformer should be included in CC3 without upgrade to Pipeline....More
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Submitted by tamer.abdelbaky

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Hello,
as title says i would love to export characters without any textures. skin and clothes. Cause if we re use and cloth that we allready imported, i always need to delete the textures again on a reexport. Would be great to have a button export to turn it off for skin and cloth.
Greets...More
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Submitted by spaehling

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Please Create option to create centaurs or even characters with four arms...More
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Submitted by Watson Prunier

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Please bring also the feature to convert a mesh with tranfered skinweights for eyelashes
Llike you did with brows, beard etc...More
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Submitted by ahingel

0

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Not Reproducible
The error sequence is as follows:
Step 1: after opening a previously completed e baby character (size 95MB).
Step 2: go to content -> cloth -> underwear....More
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Submitted by fortunately.cuong

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Hi, I tried with latest version of iclone7 and cc3, using default cc3+ character when export, select delete hidden surface, export both head and body independently, the joint part of the export models does not match correctly, maybe the delete hidden faces function does not locking the ventricle...More
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Submitted by DamoHu

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How long will it take ?...More
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Submitted by HenrySuen

1

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Assigned
Steps to reproduce
1. Export obj nude character with bind pose
2. import into cinema 4d and export obj...More
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Bug
Submitted by megaoutput

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I exported the character to Unreal Engine but it doesn't have physics in the feet and hands...More
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Submitted by raylancharles10

1

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Assigned
I've been diving into learning how to edit Normals in blender. I've used this video tutorial to help me. When I import my character back into CC3 the Normals are no longer showing. When I import my FBX from blender into Unreal Engine it works. When I import my FBX from CC3 or Iclone 7 it does...More
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Submitted by Aysterix