This issue is already present in CC 1.5, but it also appears with CC 2.0 characters. The characters lack collision shapes when used in iClone, which makes it impossible to correctly apply soft-cloth physics to clothing. Steps to reproduce are simple: 1. In CC, export the character as iAvatar...More
I keep getting this every now and then. When I load up I get a plain white screen in the viewport. When this happens it also will not load anything, project, resource, hdri, nothing. Then it crashes....More
Just started today. When I try to update material settings in the appearance editor, it stops responding. I have an Intel i7-5920k 32 gb memory running a 64-bit OS. task manager shows all 12 cores running between 90 - 99 percent usage. Memory usage stays around 7.5-8 gb. CC version 2.3.2420...More
i have done some tutorial to make my own clothes, following the instructions in the manual. i have download the fbx templates from your homepage...More
I found that the Soft Cloth physics didn't work for the Petal Skirt from the Street Fashion clothing pack, and it turned out that the weight map was missing. I checked the Weight Map option in CC for the Petal Skirt, and there is indeed no weight map (see CC_No_weight_map.png). I'm currently...More
The eyes of CC characters have greatly improved, especially when using PBR, but currently the Eye and Cornea materials for left and right eyes are shared. It would be useful to be able to use distinct materials for each eye, for example, in case someone has eyes with different colors or if...More
i have made a mistake by using cc v1, so i saved the character in a file and also in ic v6 then tried to drag and drop in cc v2 (originally my characters imported fine from cc v1 to cc v2 upon installing) i did manage to get the character in ic v7 but could not export in cc v2.. so i figured...More
The appearance/material decal tabs are not showing the 'input image slots' when 'input is selected (see attached images) The essential morphs pack has been installed and shows essential morphs The one-click verification states...More