113 issues found

0

Votes
Released
This issue is already present in CC 1.5, but it also appears with CC 2.0 characters. The characters lack collision shapes when used in iClone, which makes it impossible to correctly apply soft-cloth physics to clothing.
Steps to reproduce are simple:
1. In CC, export the character as iAvatar...More
  •  4
  •  2558
Bug
Submitted by animagic

0

Votes
Released
I keep getting this every now and then. When I load up I get a plain white screen in the viewport. When this happens it also will not load anything, project, resource, hdri, nothing.
Then it crashes....More
  •  4
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Submitted by brainsguy

0

Votes
Closed
Can't open application, neither standalone or from within iClone 7...More
  •  3
  •  1968
Submitted by fsilva

0

Votes
Active
Just started today. When I try to update material settings in the appearance editor, it stops responding.
I have an Intel i7-5920k 32 gb memory running a 64-bit OS. task manager shows all 12 cores running between 90 - 99 percent usage. Memory usage stays around 7.5-8 gb. CC version 2.3.2420...More
  •  3
  •  1083
Bug
Submitted by rvwalsh

0

Votes
Not Reproducible
Error message: CC only support DirectX 11
I am using DirectX12 on a windows 10 PC...More
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  •  3295
Submitted by Shek_D

0

Votes
Assigned
i have done some tutorial to make my own clothes, following the instructions in
the manual.
i have download the fbx templates from your homepage...More
  •  3
  •  1387
Submitted by patrickkorf

0

Votes
Not a Bug
I found that the Soft Cloth physics didn't work for the Petal Skirt from the Street Fashion clothing pack, and it turned out that the weight map was missing.
I checked the Weight Map option in CC for the Petal Skirt, and there is indeed no weight map (see CC_No_weight_map.png).
I'm currently...More
  •  3
  •  1398
Submitted by animagic

5

Votes
Active
The eyes of CC characters have greatly improved, especially when using PBR, but currently the Eye and Cornea materials for left and right eyes are shared.
It would be useful to be able to use distinct materials for each eye, for example, in case someone has eyes with different colors or if...More
  •  3
  •  2338
Submitted by animagic

0

Votes
Not Reproducible
i have made a mistake by using cc v1, so i saved the character in a file and also in ic v6 then tried to drag and drop in cc v2 (originally my characters imported fine from cc v1 to cc v2 upon installing) i did manage to get the character in ic v7 but could not export in cc v2.. so i figured...More
  •  3
  •  2371
Submitted by SpiderTec

0

Votes
Released
The appearance/material decal tabs are not showing the 'input image slots' when 'input is selected (see attached images)
The essential morphs pack has been installed and shows essential morphs
The one-click verification states...More
  •  3
  •  1713
Submitted by Waterlane Studios
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