113 issues found

0

Votes
Not Reproducible
I am trying to create a Elf Hunter but everything is mess up
All I get is white boxes I am unable to morph the Ears
unable to do anything that is in the basic tutorial and there was no updates ...it says that I have the latest version...More
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  •  882
Submitted by solarmanJc

3

Votes
Active
BUG: Whenever I load an old custom hair/beard/clothing/shoe item where the location of an image or video file has changed (for any reason, like maybe a duplicate back-up drive is now in use, or maybe I've cleaned up and re-organised my custom libraries), I get a warning that the texture files...More
  •  2
  •  1116
Submitted by Tarampa Studios

0

Votes
Active
I had made a pair of shoes and imported before 2.3 and it works. Since updating to to 2.3, whenever I try to load an FBX exported from Maya, even if I didn't add or change anything, the error states that mesh for body and tongue are bound to the wrong bones. I am following the tutorial for...More
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  •  1065
Submitted by Mindycen

0

Votes
Active
I can not shut the mouth of my avatar to edit the teeth in Character Creator - I found no one else in the forums or on the internet with this problem?
How do I shut their teeth?...More
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  •  1206
Submitted by lawlesstech

0

Votes
Closed
5 minutes before the update, CC 2 had run pretty well on my HP laptop. But after the update to 2.3 a message pops up and the application no longer runs.
Now some technical reality: My laptop runs Windows 10, which requires Directx 12, which is installed according to dxdiag. Unless the Developers...More
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  •  1089
Bug
Submitted by Colonel_Klink

0

Votes
Released
I can't save a reworked default body as a morph target!
What happens is that the screen goes white and crashes!
Regards Bosse...More
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  •  1190
Submitted by Gorz

0

Votes
Released
When I export a character from Character Creator 2 as an .fbx and load into Lightwave 3D 2015.3, the results come out messed up,as
shown in the screen shot.
This was not previously the case,as .fbx export used to work fine....More
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  •  2021
Submitted by borgman

1

Votes
Active
This has been reported on recently, but as I found no way to comment on or vote for the post, I thought I would post about it again BECAUSE THIS IS REALLY IMPORTANT! There is virtually no point to having a mesh editor unless we can edit the mesh and calibrate simultaneously!
Thanks....More
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  •  2035
Submitted by JC Weatherby

0

Votes
Active
you have an awesome product, but I have a suggestion for a possible plugin
i,m looking for a product that does the animation you supply but will allow me to run a small desktop app that will allow the avatar I created to function to live audio coming form my pc.
for example, i'm running...More
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  •  1935
Submitted by jmarsh9967

0

Votes
Closed
I have the standard PBR character - go to export iAvatar and the export option does not include materials. All materials have been set to PBR...More
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  •  1327
Submitted by Waterlane Studios
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