7 issues found

0

Votes
Assigned
When actors and objects are of vector type in the project
While I was exporting the project and selecting the 4K resolution to After Effects
Images after export are not compatible with 4K quality...More
  •  0
  •  118
Submitted by Mr. Y

0

Votes
Assigned
I have a character with a simple bone structure and morphed head.
The character has worked fine up until the 5.22 update, where now the head faces the wrong way on the stage, and is completely wrong when exported to AFX, where it is facing the extreme opposite and cut off by the mask.
In...More
  •  1
  •  84
Submitted by jerry.darts

0

Votes
Assigned
When exporting out to AFX, it can take a fair while depending on the length of animation (my scenario 3250 frames).
If I render out a JSON file using the PNG option, there is usually an ongoing update to where it is in the process. But when rendering out using MOV option, everything appears...More
  •  0
  •  101
Submitted by jerry.darts

0

Votes
Active
So, I have noticed that The pipeline to After Effects seems to be only a one way trip. Is there not a way to put the edited file back into the Cartoon Animator from After Effects?...More
  •  0
  •  125
Submitted by matthew_a_tull

1

Votes
Active
Please Template , ability to create your own G2 characters, with template o from scratch if there is an option to do this characters? I think this characters are very special...More
  •  1
  •  157
Submitted by 1animator

2

Votes
Active
Right now if I have to take an animation, I have to first render it as frames or video and take it into AE.
The whole animation export to AE from CTA5 will be just great. Maybe create a plugin for it.
Basically, it should work like, you open AE from inside CTA5 that automatically takes the...More
  •  1
  •  205
Submitted by Famekrafts

3

Votes
Active
The AE export from CTA5 is a great feature, however with Adobe's pricing, other NLE alternatives would be great. I know we can export transparent MOVs or image sequences, but one still has to re-construct the entire scene upon importing those assets into a different environment. This isn't...More
  •  0
  •  219
Submitted by AverageJoe
1