366 issues found

0

Votes
Not a Bug
Hi, I installed CTA5.3 and unfortunately I can't save the custom animations anymore. The program says that the saving was successful but, as soon as I load the animations from the content manager, nothing happens, as if it hadn't actually saved the keyframe changes. If instead I try to load...More
  •  3
  •  648
Submitted by inessenzialeart

0

Votes
Released
I'm simply trying to add another hip SVG sprite to my SVG character I made using the character create button in CTA5, and I get an error, "Failed to add element. File might not be compatible or system memory may be insufficient. Please check the file version and free up addition memory, then...More
  •  3
  •  647
Bug
Submitted by boxels

0

Votes
Assigned
See image,
when searching for _2 for example, CTA shows all kinds of results but _2...More
  •  1
  •  645
Bug
Submitted by K_Digital

0

Votes
Assigned
Problem:
========
Part of the text is sometimes clipped off a corner... unpredictably... but usually it's the bottom left corner, as if the mesh for it is too small, even when other text meshes for other sprites in the same prop work okay....More
  •  1
  •  641
Submitted by Tarampa Studios

0

Votes
Active
When looking at the 2D Motion Key Editor in the online help, the graphic shown on the online help is not current with what is in the program. There is no checkbox for IK constraints nor Reset All. I find it confusing that the screen and help do not match, as if I have gotten to a screen that...More
  •  1
  •  637
Submitted by gravesgrg

0

Votes
Released
I had both bonehands named the same RHandBone: in the layers and it caused the whole program to crash. It would be nice if the error log was able to pop up and show where the problem was......More
  •  3
  •  636
Submitted by Dr JP

0

Votes
Not Reproducible
When setting up your viseme and audio, if you add a motion clip action from your saved motions tied to the character on the exact first frame of your audio it will delete your viseme and audio track....More
  •  1
  •  636
Bug
Submitted by Randy_Dice

0

Votes
Released
I am not sure if anyone reported this bug, but I know more people are suffering from this issue.
There was a convenient way until CTA 5.2 to move (and/or rotate) the 360 Head in Face Key Editor/Morph tab.
This changed in v.5.3. I could say it is the new feature of the software, but I do not...More
  •  0
  •  635
Bug
Submitted by Crazy Cartoons

2

Votes
Active
Mocap suits are expensive. I would like the ability to use full body mocap without a suit like you can in Character Animator....More
  •  0
  •  635
Submitted by Deborah Hearne

0

Votes
Assigned
Hello, load a char like in the attchement, go to designer mode, add a few bones like in the video tut "Spring animation" at Minute 7.
In the spring editor you can not select one of the bones youn have just created, when you click on one, it blinks blue then goes back to grey and doesnt stay...More
  •  2
  •  633
Submitted by K_Digital
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