362 issues found

0

Votes
Released
1. Updated Cartoon Animator 5 to the new version 5.3.3226.1.
2. When importing SVG from CorelDRAW, the character file is obtained in one layer.
3. Reinstalled the old 5.0 version - the SVG file is imported as expected - in layers. After upgrading to the new version of Cartoon Animator 5...More
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Submitted by azbuss

0

Votes
Not a Bug
Hi, I installed CTA5.3 and unfortunately I can't save the custom animations anymore. The program says that the saving was successful but, as soon as I load the animations from the content manager, nothing happens, as if it hadn't actually saved the keyframe changes. If instead I try to load...More
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Submitted by inessenzialeart

0

Votes
Active
It would be great if characters, props, scenes, etc. could be marked as favourites. And then have the option to filter by favourites.
A current workaround is to use tags but that is a slow way to do it when there are a few objects you want to mark....More
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Submitted by steve_gill

1

Votes
Active
Hello Reallusion team,
I am a relatively new user of CTA, but I am not new to animating (using 3ds Max for about 20 years, After Effects, Flash and others). I have not used every aspect of CTA 5 yet, but working with it let me come across several shortcomings. Maybe I have just not find the...More
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Submitted by bob.weber

0

Votes
Not Reproducible
I noticed this before and found a workaround by going to composer mode, sprite editor, load to Photoshop and save again...
Though as I work a lot with image sequences now, this is SO annoying, and no way to do this for hundreds of images ;-(
Please check this!...More
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Submitted by toystorylab

0

Votes
Released
Hello everyone
When the object is at a depth less than 0, for example at a depth of (Z) = 200, and by moving the bezier handle, the problem occurs here, as the path changes to the direction of 0.
Please watch the video for more clarification....More
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Bug
Submitted by Mr. Y

1

Votes
Active
There is this 2D Platform Fighter called Smack Studio where it uses math to figure out how a 2D character would look like in rotation that you drew; is there a way Cartoon Animator could have that? Have all the angles in one rig and just rotate it as needed? I ported a character into their...More
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Submitted by NaturalGlitch

1

Votes
Active
I spend time nearly every day with CA5, and it is an amazing product which I love. However, I'd like to offer some ideas about future updates for you to think about. Thanks in advance for thinking about these.
Reallusion CA5 Update Wish-List
* Default Keyframe option in preferences: I would...More
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Submitted by sir_c

2

Votes
Active
I hope to see, in the upcoming updates, the possibility of animation using mesh in one of the actor's parts
Like the FFD feature we include the entire actor and there is no option to change the shape of part of the actor....More
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  •  267
Submitted by Mr. Y

2

Votes
Active
Would love to have a blender export like you have with AE, where I can import my render into blender and continue animating with grease pencil, modifiers, and 3D things that I can make look 2D. I am already doing this, but its a work around. Would be great to have it imported into BLENDER for...More
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Submitted by boxels
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