Export license is grayed out. I loaded PNGs into a psd file then imported that as a scene directly into CTA, saved and added the file to the content uploader. Even the website doesn't give me the option. I did a test with individual files loaded in the content uploader -jpg loaded fine -no...More
This is another efficiency improvement request. Here's a workflow example. I have built a prop or a character only to discover that the resolution is not high enough so when I zoom in, it starts to look washed out, which, I am sure is something very familiar to many users. So I prepare a high...More
I'd like to see an option whereby you can create a spline with nodes you click to add that changes a prop's scale. You would attach the prop to the spline and the object slides along it taking on the shape of the spline and the scale values of each added node....More
I think that one great feature for Cartoon Animator would be blending modes for layers like ones found on image editing software. I don't know how the rendering engine really works behind. Blending modes like multiply, darken, divide, difference, soft light etc......More
My suggestion is this: You should be able to adjust the eyebrows and eyes seeing the same eye and eyebrow position on both sides ... otherwise, it is difficult to adjust without being able to compare the same positions. https://youtu.be/HFQH3QL3E0o...More
Would be great to have the option of a dark interface, it's much easier on the eyes when working for hours on end. Having used a lot of other 2d and 3d packages that have this option... it's a little thing but makes a big difference to usability. Cheers...More
Hello. My name is Matthew. I tried the Photopea plugin and quickly found it to be very slow. The real trouble is that the plugins in Photopea won't install to the app. It says they install and as soon as you change the page, all plugins revert to uninstalled. Apart from that, there is no real...More
In CA4 all characters are by default shown facing left. If you flip your character to face in the opposite direction (facing right) you will discover that all bone and face related features become reversed. Left becomes right and right becomes left. E.g. if you are in 2D Motion Key Editor,...More