Has anyone in marketing thought about this? Having the price exactly the same even if you already own a copy doesn't inspire me to buy it again. As an existing customer I'd like the convenience of being able to work in either program but also on the developer side it would help generate more...More
Am I correct that if you don't use iPhone, you can't use Character Animator 4 mocap? And maybe other features that require iPhone? A Windows computer or Android phone can't play in mocap and other features tied to iPhone? Totally confused....More
For some reason, when you select the entire scene in Scene Manager, transform buttons (X, Y, Z, W, H, R) are disabled. It is probably by design but I don't see any reason why they should be. I can still resize the scene as a whole using handles, but as I have been playing with building scenes...More
Ability to export or import sprite sheet like we can in Spine Pro software. Making 2D games with CTA is not straight forward, as you have to manually make sprite sheet. If CTA4 update has sprite sheet export, 2D Game animation will be easier to create. I switch to Spine PRO for 2D game animation...More
Usually, when you want your character to move from one pose to another, you need to set the starting key (say, at frame 50) and the end key (say, at frame 80). Normally, for a single swimming lane you would have to click "V" to set the first keyframe, then move to the end frame and move your...More
Hi, I use Artrage as it's is one of the best handpainting apps out there and has full psd output/input . I use it for everything. CA4 'almost' already supports it but doesn't have the realtime hook up as i can see in your demo with the other apps (photoshop etc). It would be super amazing...More
When setting keys for head movements, it is all linear. I'd like to smooth the face transitions. Even more, a splines curve editor for all keyframes in CTA4 would be very nice, must have for custom timing and smoothness in any animation. Tks,...More