19 issues found

1

Votes
Assigned
I'm getting this when trying to upload to ActorCore after rigging in AccuRig....More
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  •  1921
Submitted by Make It Move Media

2

Votes
Active
Just going start by saying so far it's a great tool, great work chaps!
Once the rig has completed and is ready for export, my UV's are erased.
My character is built for Unity, which has a CC3 Head with eyelashes/waterlines etc and a custom clothed body...More
  •  3
  •  1106
Submitted by Gazram

0

Votes
Assigned
After successfully importing a character and rigging, I am unable to export to ActorCore.
When clicking the window "Upload to Actorcore", the process stops at 10% and results in the error
"error occured while uploading character to actorcore"...More
  •  2
  •  989
Submitted by pedrofirmino7

0

Votes
Not Reproducible
After rigging all the color vertex information seems to be lost
how we can keep them ? this tool is interesting but if cannot save color of my character i cannot use it
Thanks you...More
  •  1
  •  1052
Submitted by abomala54

0

Votes
Not a Bug
1. Open the AccuRIG app
2. Rig your character
3. Check Animation...More
  •  1
  •  759
Submitted by harry.kunz0

0

Votes
Assigned
Exported and downloaded a bunch of animations for Unity, however they all came out with single frame tposes. Testing them in Blender yields the same results, all t-poses. Better FBX importer shows many keyframes, however with no animation, just t pose.
Using animations exported for Blender...More
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Submitted by crewfroebel

1

Votes
Not Reproducible
When I try to import an FBX file into Unreal Engine and enable the options "Use T0 As Ref Pose" and "Import Morph Targets," it causes the program to crash. I tried UE5.2, 5.1, 5.0 but all shows the same problem. I attempted to use different versions of Unreal Engine (specifically UE5.2, 5.1...More
  •  1
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Submitted by funza15

1

Votes
Not Reproducible
my file is onl 17.2 MB help- and the loading it always jump to 18% and the 24% and then 98% but still error to import...More
  •  1
  •  694
Submitted by adek.unyu123

0

Votes
Active
I am trying to download the skinned asset with the original pose that I uploaded it with and the A pose option is not lining up with the original pose. This is making is impossible to transfer weights in unreal to the original skeletal mesh....More
  •  0
  •  29
Submitted by bkisereu

0

Votes
Active
I really like your animation quality and it's hard to get a good result like That .
Has a solo dev of a mmorpg , I ask you if you can put more Animation , like spearmen , bowmen animation , dual axe , e.t.c . I will buy everything !
Thank you and have a good !...More
  •  0
  •  1183
Submitted by filteau3945
1 2