Failed to import rigged "unreal export template character" into Maya
1. Open AccuRig and rig character
2. export rigged character with "unreal" in exporter
3. open maya and import character
error message with: No deformable object selected
character gets imported into Maya. The "Maya export preset" works fine to me, but sadly not the "Unreal"
I get same results in CC4 and AccuRig Standalone.
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