I keep getting the error that my polycount for my imported mesh is too high (above 600K) when it is clearly not. I have checked my polygon count in my 3D app, and it is well below 600K. I even reduced the polygon count by HALF just to be sure, and Accurig still thinks its above 600K. How can...More
1. Can I use the program offline? Or can I use it offline after logging in? 2. When logging in, you need a whitelist address to exclude from the firewall....More
constantly errors out and I can never upload characters. It reaches 10% and bugs out and its been happening every project making this software redundant for me even after i've paid for motions etc....More
With the latest 1.3.5, the login screen doesnt pop up. Therefore I am logged in only as "User". I can rig and export it locally, but cannot upload the character to Actorcore. It says always that all slots are full. I tried to reinstall it several times and tried to run it in Admin mode. Unfortunately...More
I'm trying to upload my rigged character to ActorCore from the app, but I keep receiving an error message saying I exceeded the personal actor limit (maximum 3), even after deleting all my characters on the site. I feel there might be a better way to log in and out of my account on the app...More
I imported an FBX with crease information and executed the rig process, but the output FBX does not have crease information. it is really helpful, if Accurig keep that information....More
Certain Fbx Characters (Blender xported) are not Visible in Accurig 1.3.4. You can rig them (auto) and after the Process has finished char become visible. See Attachements. Win10, 32Gb, Gtx1080ti...More