99 issues found

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I was wondering character setup converting to non standard model for presets where you have a daz3d preset and 3dmax etc can you mkae a unreal and a unity3d plus mixamo presets drop down tab? I usually buy a lot of animations from unity3d and unreal and it would be cool if I didnt have to...More
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Submitted by imaginationseven7

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The program cashes and disappears without a warning or dialogue pop-up. Just gone.
My process:
1) Downloaded a tree from Evermotion (sample download)...More
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Submitted by BriRedd

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Hello,
I have the same issue as many other people had with the 7.2 version. I made a clean installation and it crashes on startup. I see for a short moment the splash screen and then it crashes.
Thanks...More
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Submitted by Tom17

1

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Active
When I import any DAZ gen3 or 8 character into 3DXchange7 it will load fine and display. When I try to export or click "Apply to iClone" the program is busy for a while and then crashes. There is no error message, it just disappears.
GPU is RTX2080 with driver 26.21.14.3086
DAZ 4.11.0.383 Pro...More
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Submitted by ccl_51

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Hello. I've notice 3DXChange crashes when I accidentally push the "Make Sub Prop" button while it's already a sub prop selected. I think it should show a message for avoiding this behavior. The lack of auto-save feature costs me hours of work, I think that feature could be important to implement...More
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Submitted by Andrés Moya

1

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Importing fbx file into 3dxchange pipeline (previously exported from DAZ with facial mocap data on it) and accepting automated bone structure conversion, resulting with jaw not mapped warning. After manual mapping nothing could be accomplished, head is moving, but jaw and the eyes not. Its...More
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Submitted by Zkeko

0

Votes
Not Reproducible
It only crashes when using the (Genesis8_Female_iCloneFaceKey)
program just closes without an error...More
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Submitted by kristian99sej999

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Steps to reproduce the issue:
1. In DAZ Studio apply the Genesis8_Female_iCloneFaceKey.duf on a plain, unmodified Genesis 8 female
2. Export the character as 2012 fbx as described in the 3DXchange 7 manual...More
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Submitted by fvzeppelin

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Released
I have a solid hair prop with spring bones to simulate bounces. The model is made on Blender, and when I try to import in 3DXChange it acts in a weird way: some vertices get pulled to center.
Notes:
1) the model behaves correctly if imported without bones...More
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Submitted by Matt GH

0

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Hello,
When I open a G3M FBX file in 3DXchange, it runs the import dialogue box, then closes. No other dialogue boxes open (i.e. regarding non standard characters, etc). There is no imported figure displaying in iClone7 custom folder. I Updated my ndivia graphics driver. I also rolled it...More
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Submitted by ultimativity
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