182 issues found

0

Votes
Released
Exported Daz Genesis 3 characters that have the latest facekey DUF applied no longer automatically get their face shapes assigned in 3dXchange expression editor.
Head movement works but nothing else. This makes it practically impossible to use Genesis 3 characters as mapping all the shapes...More
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Submitted by Dr. Nemesis

2

Votes
Assigned
Hi,
I already patched the EXE so it can handle 4Gb, without it, most of the items will not import.
With the following 2 files, I will get an error about unknown file after a while...More
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Submitted by pka4916

2

Votes
Assigned
Hi. I have outlined the issue with the FBX animation export below. I have attached the replication project files here. Please fix it ASAP. This is a bug of the highest severity. It makes 3dxchange unusable. Unable to attach project. So, sharing the gdrive upload link. https://drive.google.com...More
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  •  1706
Submitted by gogstudios

0

Votes
Assigned
The merge identical button in 3DXchange is not working. I contacted two reps about it, and the second one suggested I report it here....More
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Bug
Submitted by fpsubscriptions

0

Votes
Closed
[1] Iclone morphs applied to Genesis8 base head and exported [ see image for settings used ]
Drag fbx from Daz[ 4.12.06] into 3Dxchange [ 7.61.3619 ]
Imported figure seems ok except eyelashes are not correctly placed....More
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Submitted by 0oseven

1

Votes
Active
I have tried exporting a 2011 FBX from Maya 2017, Cinema4D R20 and Blender 2.8, and have been unable to import animated morph targets into 3DXchange 7.61.3619.1. Previewing these files in another application shows the animated morph targets fine. Unfortunately the fbx is too large to attach...More
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Submitted by kialnatale

0

Votes
Not Reproducible
I uploaded the obj file into 3dxchange, And after cliecked select all to go to “open” and import a texture, It ran very smooth. I saved it into an fbx file and tried importing It to mixamo. Then it started glitching COMPLETELY! In mixamo the whole face is glitching every time it moves. Did...More
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Submitted by Mekhifire

0

Votes
Active
I successfully converted bvh files (as non standard rigs) by selecting Maya HumanIK and exported to imotion stored in iclone custom. After applying, the motion works but keep using the Tpose. How to solve this problem ?
Sombat...More
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Submitted by sombat.khruathong

3

Votes
Active
3dwarehouse in iclone 3d change 7 dose not show earlier dates of 3d items to be download than 2016. my version of 3d change 7 let me download only earlier items then 2015 so 3dwarehouse is not useable for me . What can be done to fix the problem. Thanks, Zeev Offir....More
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Submitted by zeevofir

1

Votes
Active
I am working with a character exported from DAZ who's exported facial morphs no longer match what I am seeing inside of 3DXchange.
In the attached images, you can see the 'Ah' viseme applied to character inside of 3DXchange and MODO respectively. For the latter, you can see the lower lip goes...More
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  •  1636
Submitted by shane.berezowski
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