3DXchange 7.2 no longer maps Daz 3 Genesis characters in Expression Editor
Exported Daz Genesis 3 characters that have the latest facekey DUF applied no longer automatically get their face shapes assigned in 3dXchange expression editor. Head movement works but nothing else. This makes it practically impossible to use Genesis 3 characters as mapping all the shapes manually in 3dXchange is EXTREMELY time consuming. Was working perfectly in 7.1
As kelleytoons say all but Visemes work. I also put in a tracker issue about the same thing. I am glad that they added the additional morphs but they are on the incorrect key frame. If you step through the keys in Daz and look at the excel spreadsheet, you will see the problems. For now i have resorted back to the old .duf file before exporting.
Feedback Tracker Admin, unfortunately I'm approaching a deadline and have had to revert to an older version to make sure I can keep working. I'm unable to verify anything of 7.2 in the foreseeable future.
Feedback Tracker Admin
Hi Dr. Nemesis,
Do you check "Import Animation" when loading FBX file into 3DXchange7.2?
I get everything but the visemes to work (but that's a big But).
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