1656 issues found

4

Votes
Active
When I build a mesh and import it into my scene..position it/rotate it etc and get it just how I I want, but then I need to modify the model in my 3D Application (C4D) I want to be able to just refresh the model in iCLone rather than have to re-import, re-position, re-scale, re-rotate every...More
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Submitted by simon_20140205222146880

0

Votes
Released
When consolidating all materials into one, including the last material in the list causes iClone to crash.
Consolidating other materials causes unstable behavior.
e.g....More
  •  1
  •  783
Bug
Submitted by JohnLiebe

0

Votes
Not a Bug
The error happens when using either characters from iClone 7.73 or other imported characters through 3DExchange, correctly setup with footcontact limits. This error is regarding manual animation by using the gizmos and the mouse
1. Place any character on ground
2. Turn off "Footcontact"...More
  •  1
  •  1030
Bug
Submitted by doubblesixx

0

Votes
Active
Blocking out an animation the middlepose in a walk cycle is often an inverted version of the 1'st keyframe. Being able to copy and use an "Invert pose" from the current right-click mouse menu could speed up the process....More
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  •  738
Submitted by doubblesixx

0

Votes
Active
It might be useful that iClone Pipeline have a bridge to allow any scene loaded in Cartoon animator show in iClone's scene view with access to edit the 2D animation and be timeline.
It would have the option to show in the background or as an overlay over the iclone stage so that the 2D parallax...More
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  •  828
Submitted by Ascensi

0

Votes
Assigned
Found an interesting bug. I know the Persona move command is not really used anymore, but a few users still use it. There is a bug that showed up several versions ago, I think.
When an avatar is given a move command and then walks to and along a path, there is some unusual snapping to the...More
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Submitted by Rampa

1

Votes
Active
CC3 has merge UV option but this would be extremely useful to provide this for props and characters within iClone. I'd like to either merge props and bake out a new shared UV/materials or just attach and merge UVs. The InstaLOD function could be very useful in iClone....More
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  •  868
Submitted by Ascensi

0

Votes
Closed
Hi,
I have several BSOD a day while using iclon7 or 3Dexchange. All of them crash with "Bindflt.sys". Most of the crashes happen when I enter a dialog box for a texture like "Saving a material" or clicking on the image to exchange the base color texture. It works okay for 10-20 times or 1...More
  •  1
  •  761
Bug
Submitted by tkaefer

0

Votes
Not a Bug
The iGrass doesnt take the exact color of the texture
It makes it darker in the bottom, even if i have both color options to white.
See attachments...More
  •  1
  •  685
Submitted by ahingel

1

Votes
Active
If we import a morph with morph creator, it doesnt appear in 3dxchange so we can use it as an expression
Would be great if we could do that, because it makes easier the process, than to reimport and convert the whole character again
Thank you...More
  •  0
  •  690
Submitted by ahingel