I exported my animation from UE4 and imported it to iClone 3DXchange 7 and it seems fine. I converted it to a non-standard character and it plays back correctly in the viewport. When I send it to iClone 7 the animation rotation is wrong. The hands should be pointing down the Y-Axis but the...More
Hello, I recently had the need to use a "body scale" setting of over 1000% so I can create a fantasy scene with trolls and giants. The Body Scale setting is limiting the slider to "1000.00". It seems silly for an advanced 3d program to limit this. Could this limitation please be removed entirely...More
hi my cc3 and clone wont open everyday their is always this message....and everyday its like hit or miss if i can used the software..this is keeping me from loving this software. please solve this....More
Hi I was wondering if you can add an option for a collection of props added to use their own default icon for uploading. I'd rather not waste time on creating a recapture for each when I am trying to upload 72 props that need their own thumbnail icon. The only option available is to upload...More
Hi I've mention this in Webinars but I thought I'd bring this up again with new wave driver -Ocean Audio! (through sound frequency triggers) I think the more noise an audio signal has the more noise could be generated for the white water and this would likely be a trigger from the upper frequency...More
Mocap equipment is good but expensive to buy, time to put on and refine after recording. Examples of use: 1. translate to mocap/instant match moving & scene alignment -AI identifies the body parts, virtual tracker nodes are created in 3D space matching the video in the background as animated...More
I'd like to be able to see a preview of a high quality renders on a big screen fully than only see small areas full size in areas on a 1920x1080 monitor. On my 4K screen if I press "maximize" it stays at 1920x1080". I'm Developing content for the marketplace and need the ability to see as...More
This is only a problem when importing an FBX which has 2 or more objects. At this point iClone is asking if you want to separate them. Once imported, sub-props loose the ability to rotate beyond 360 degrees (we had that problem once with import through 3DX, which was fixed)....More