1663 issues found

0

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iClone doesnt import the animation of the camera(exported from unreal engine 4.26)
But blender reads it. So when i import the same fbx file to blender and export it again to iclone then it reads it
Dont know if its an iclone's issue or unreal's but i wanted to let you know :)...More
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Submitted by ahingel

0

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Released
As of 7/5/2017 Lists only Taurus, Cone, and Floor. Cylinder, Box, and Sphere are gone, they were working, can recall, as late as 2 days ago (7/3/2017), but have no projects where I saved the created shapes specifically to view whether shapes are still present in those scenes.
Any ideas what...More
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Bug
Submitted by TonyDPrime

3

Votes
Active
I'd like iClone to utilize all of my graphics cards and gpu/cpu cores. I see that IRAY has that ability partially and I'm somewhat relieved but it doesn't see video ram as one resource from multiple dedicated graphics cards installed and it's the same for iClone. Apparently Vulkan doesn't need...More
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Submitted by Ascensi

0

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Released
As we're used to render our scenes in Stereo - "Side by Side", in 960*1080 Frame Size with a Pixel Aspect of 200, we noticed that when we use the Depth of Field on our cameras in a scene which have water in, only 1 eye on the 2 is rendering with this feature activated.
We would be thankful...More
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Bug
Submitted by jjmantello

5

Votes
Active
Dear reallusion, Just wondered if there were plans to extend Vive tracking (maybe through ikenima Orion ) into motion live. Hope you can tell me if/when this may happen. Also any plans on iclone connecting with unreal engine via live link?...More
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Submitted by mrjmwolff

0

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Loaded Jade into Scene.
Selected Face Puppet.
Did a preview on several of the face options smile angry etc....More
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Submitted by duchess110

1

Votes
Assigned
Before the update in late January 2019, I was able to adjust the hue and saturation of my IBL. Now the IBL color adjuster does not work unless I toggle the sRBG on and off. Even when I toggle the sRBG on and off, it still does not work as good as it used to. I hope this gets fixed real soon...More
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Submitted by mrbeluci

0

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Active
I exported an iClone CC body obj to 3DCoat to paint (with keep UV) but in 3DCoat anything I painted on the legs would show up on the head. I was using the spline paint tool. So i thought iClone must have some UV issue that wont work for what I'trying to do (just paint anywhere and the paint...More
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Submitted by Ascensi

0

Votes
Not Reproducible
Sometimes for unknown reason props wind up being differently arranged when accessed from an exported FBX. Usually I can fix by setting all props as the sub-prop to one (Attach > pick parent). But sometimes I see when a scene has its own props divided out into sub-props, you have to unsub...More
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Submitted by TonyDPrime

0

Votes
Not Reproducible
I provided this info and more in another FT post and tech support stated it was fixed in V 7.7 - I don't know what was fixed, even the update notes did not state this Iray problem was fixed.
This issue has been ongoing since Iray came out. It seems to be a mesh resolution limit that is not...More
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Submitted by Ascensi