iClone 7
Not Reproducible
Issue 3416
FBX export from iClone 7 sometimes leads to props being located and arranged differently than in the iCLone 7 scene
Sometimes for unknown reason props wind up being differently arranged when accessed from an exported FBX. Usually I can fix by setting all props as the sub-prop to one (Attach > pick parent). But sometimes I see when a scene has its own props divided out into sub-props, you have to unsub all to a main parent-prop to get it locating correctly on the export. But even still sometimes a prop will be out of place. I had one same iClone7 scene export out where the 3DS Max version of export had one wily prop, and the Maya version of export had a different wily prop. Consistently wily in either receiving program.

Just looking to see if in future the FBX exports can be troubleshooted for this mis-location phenomenon.

OS: Windows 7
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Submitted byTonyDPrime
Feedback Tracker Admin
Hi, TonyDPrime,

Can you provide your  project file  to  us ?
Feedback Tracker Admin
Thank you for your feedback.

Please provide project file to help us identify the problem.

You can use cloud services such as Google Drive, Dropbox or OneDrive to make the files available to us and email the link with "FT3416" in the email title to

Your help is highly appreciated.