60 issues found

2

Votes
Active
they are empty shells with none of the plugins I purchased for iclone v7, no access to the smart gallery, and my projects and assets are not showing from iclone v6,7 CCv1,2,3. this is unusable without the plugins I purchased. why no smart gallery option to re-install purchased content?...More
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Submitted by SpiderTec

0

Votes
Released
-open any project with facial animation in IClone (I'm on 8.02.0718.1)
-Export FBX (Unity 3d) with Mouth Open as Morph checked
-Upon import in Unity, only the Jaw animation can be seen, all other facial blendshape animation has not been exported/imported...More
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Submitted by paul.vanderlaan

0

Votes
Released
if you enable toon shader, the shadow doesnt cast on the floor if you enable that floor as dummy but to receive shadows
this was working in iclone 7
see attached images...More
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Submitted by ahingel

0

Votes
Released
I found a motion blur problem with one of my characters.
It manifests itself in Realtime / By Frame mode and also when exporting video.
Characters, pants, etc. have 4K bitmaps...More
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Submitted by ReMark3Dcz

3

Votes
Assigned
Regardless of what scaling setting / compatibility setting I use, iClone's dockable areas take up too much of the screen when at 4K resolution, even when they prevent me from shrinking them any further.
I have tested setting my Windows DPI scaling down from its recommended 250% to 100% and...More
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Submitted by ChaosCrazed

1

Votes
Active
We can already create Presets in CC4, but we just need to be able to access those presets at Puppet & Edit Motion and Mocap time. These custom presets would need to be saved with the Character in CC4 and available to users in IC8 to be able to switch to any parts (Custom Presets) at any time...More
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Submitted by Ascensi

0

Votes
Released
A prop with a substance applied. The "Bake Substance Texture" box in the Material tab is too small and only shows the letters "stan".
Please see the screenshots comparing iclone 7 and iclone 8....More
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Submitted by paro_3453

0

Votes
Released
After baking lookat target characters eyes are shaking
Export motion plus to libary or export as fbx and import to ue5
https://manual.reallusion.com/iClone-8/Content/ENU/8.0/55-MotionPlus/Body_Motions_Constraint_Keys.htm?_gl=1*r06gz5*_ga*ODY4NDE5ODQ2LjE2Mzc1ODQzNTE.*_ga_Q3FS71VPKC*MTY1NDg0Mjk3Ni4xNDYuMS4xNjU0ODQyOTk4LjM4...More
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Submitted by Levi528

1

Votes
Active
The majority of characters in iclone and CC4 require "smoothing" to turned on for purchased content to look acceptable (especially older store content such as the toon characters)
Currently iClone exports alembics as triangles (although the alembic SDK is able to support Quads and SDS). Applying...More
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Submitted by Marky_29

0

Votes
Active
I have projects created in iClone 7 that have an aspect ratio of 2048 x 858. In iClone 8, if I open the project via the file menu, the viewer aspect is correct but if I open a project by dragging and dropping from the File Explorer into the viewer, the vertical gets stretched to fill the default...More
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  •  277
Submitted by jeffkirkland