I have Axis Studio open and record the motion in iClone 8 using Motion Live. The program has shut down twice while attempting to record. It has completely locked up after recording the motion successfully on the third attempt (screenshot attached). I have rebooted the computer. The issues persist...More
I'd love to have the ability for Black Magic Fusion/Studio to Live-Link animated characters, lights, cameras, IBL, elements(any images in an iClone scene) and Vise versa. Maybe real-time animation could also be possible. *The Live Link could have preset option to load a template for Match...More
It would be beneficial to have a bridge similar to the Unreal Live Link Plug-in for iClone 8 that harnesses the capabilities of Metahuman to animate custom characters within both Unreal and Omniverse. It's puzzling why this integration is swiftly available for Metahuman models yet remains unavailable...More
First physics issue: I was trying to setup a scene with my polar bear which uses displacement and soft cloth physics so the displacement/fur works with the wind (which it does work properly with any animations directly from the cc4 player but not from the content library even if they are the...More
Please refer to my previous ticket. Enclosed is the system information. Please provide CC4.31 and IC8.31 installers that are working so we can reinstall the previous version to continue with our work while the development team investigates the issues with the new version pushed today....More
I decided to open this ticket because i think this is either a bug or iclone cant handle Physx properly. I opened a thread in the forum because i wasnt able to find anyone reporting this. https://forum.reallusion.com/542807/PhysX-issues-CPU-or-GPU- First i thought its another WIN7 issue,...More
i have to do alot of scenes and it requires to walk backwards please add that in the next update also there is alot of lagging and closing out also is there anyway you can fix foot sliding permanently Ty so much please let me know...More
For example, I've built a custom character with Hoses that have spring joints, one of the hoses needs to be attached or follow the jaw bone but there is no option for this - currently joints can't be attached to the same character elsewhere. The attached video clip is a WIP with many other...More
I have a good suggestion, maybe characters could have colliders too, like say so instead of objects falling through them it bounces off them instead, I noticed since I noticed before cloth falls right through a character when I create a blanket...More