80 issues found

0

Votes
Not Reproducible
I have an iclone timeline comprised of multiple animations that have been blended correctly using the 'Align Direction' feature of the Motion Direction Control tool.
But when I use Livelink to send the animation to Unreal engine 5 (targeting a reallusion configured metahuman) - the animations...More
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Submitted by Mavvi

0

Votes
Active
Following the instructions found at https://www.youtube.com/watch?v=VMwmBHTEaQ0 , I’ve imported several sequences into UE 5.6. In some of the sequences, one of the characters has reverted to an A-pose and has stopped animating. I'm using the ActorGroup add-on in iClone to add groups of animated...More
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Submitted by Freshness34

0

Votes
Released
When character has been attached with something, e.g. I attached sunglasses to avatar, it transferred into unreal engine via live link, but activating link does nothing to show up in subject role window of livelink source of unreal engine 5.2 and 5.6. And all other assets stop show up in there...More
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Submitted by clclarkin1958

0

Votes
Not Reproducible
Hey guys
I have a two characters in a scene, that are both saved with a rokoko animation, and acculips with face puppet. One character has the issue where it is super slow to export, but there other is fine. When exporting 500 frames, it seems like there is no issue, but when it is 5000...More
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Submitted by Markom3D

0

Votes
Fix In Review
Livelink for unreal stopped working after I upgraded. MAJOR ISSUE! Please fix!...More
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Submitted by raitan2008

0

Votes
Released
我是一位使用 iClone 和 Unreal Live Link 超過 2 年的專業用戶。我本人擁有 iClone 8 正版授權、Unreal Live Link 插件,以及多個從 Reallusion Market 購買的服裝資產。
最近,我開始與一位越南的動畫師進行協作。該動畫師僅使用 iClone 進行骨架動畫製作,因此並未購買 Unreal Live Link 插件,也沒有我所購買資產的「導出授權 (Export License)」,因為他在工作流程中完全不需要執行導出操作。
錯誤現象: 當我在我自己的工作站(已正確安裝所有授權與插件)開啟由該動畫師回傳的專案檔案時...More
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Submitted by cwalcwal1

0

Votes
Not a Bug
.Send character using livelink in Iclone. I have the character on a Subd 1
. Sends fine through iclone
. Importing into U5.3 crashes every time...More
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Submitted by jehad_101778

0

Votes
Not a Bug
steps by steps (also showing the picture)
1. adding "SHIRT" to character in CC4 (as pic number 1)
2. sending to iclone (as pic number 2)...More
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Submitted by damar.td

0

Votes
Not Reproducible
Auto Setup for Unreal *1.41.8109.1* + Unreal Live Link *1.36.4427.1* got crash on *UE 5.5.4*, when attempting to Transfer *CC5 character* on *Auto Processing* Phase ...
everything works great on using Auto Setup for Unreal *1.40.8027.2* + Unreal Live Link *1.36.4427.1* + UE 5.5.4
but in this...More
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Submitted by davood.kharmanzar

1

Votes
Active
1. Open Tabs Create a Hit on Frame Rate - How to check? use iClone's FPS counter and start closing Tabs. My suggestion is to either auto hide tabs when the mouse is over the viewport or use let users create and save tab & layout presets that are related to the workflow. (Work Flow Preset) While...More