I have multiple GPUs, both Nvidia GeForce GTX Titan and Nvidia GeForce GTX Titan Black. Drivers are up to date. They both worked with the Iray render 1.41. Like the other posts, the GPUs show up in the hardware settings but when previewing or rendering, it says GPU- None and doesn't use them...More
Hi, here this my trouble with import /export fbx from/to 3dsmax. To explain the context of what I'm traying to do : 1. I animate an object in 3dsmax 2021, export in fbx....More
(See video) I have a little seen simulation a bus stop. The bus pulls in and blocks the characters. I then make the characters invisible. Everything looks fine. But, I did rewind and reran the scene looking for problems, and my main characters hair physics go wild. While I was able to work...More
Hi, the first time I drop a PopcornFX item in a scene and do a Shift+S or click on the Modify Tab -> Simulate button, a "PopcornFX Simulation" message appears in the Viewport. But when I stop the simulation (either by Shift+S again or by clicking on the button or even delete the item) the...More
When editing animation curves in the Curve Editor plugin, it only shows the time range of the first clip instead of the entire time range of the project despite Time being set to Project Time. Changing this setting to Clip Time and then back to Project Time also does nothing. As a result I...More
In iClone7.91 it’s possible to use “Reduce Lip Keys” feature. This is a great feature which helps to improve the lip sync. It would be really great help, if you export just Visemes from iClone 7 in whatever form so it could be imported to the CA4. In CA4 are sometime too many Visemes. By loading...More
I spent hours and hours today trying to get convincing walking. No matter which method I employ, I get the dreaded sliding. For me, this is the number one issue to be solved. I don’t want to be told to speed up or slow down the walk as I want the characters to walk at the speed that I tell...More
In iClone, would love to have a slider for directional (ie Key, Rim), spot, and point lights, in addition to the adjustable type-in-numeric. Would give a more faster & seamless flow to the UI when you want to trial different lighting power amounts. Thanks for any consideration!...More
The movements run at the same speed, regardless of whether I use the realtime mode or per frame (necessary for soft cloth). This works in the projects created before the last update, in all new projects after the last update the Per Frame mode no longer works....More
I changed the speed on a motion clip to make it slower (longer in time) this is causing the paste of motion layer keys to end up at the wrong frame. Reproducible bug: Change the speed of a motion clip to go slower....More