905 issues found

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I purchased 3D Virtual Showroom Vol. 2 asset from the Content Store and downloaded the *.rlcontent file. When I open the downloaded file, I get an error message:
"Cannot find the program associated with the downloaded file(s). Please install iClone first."
I have the following version of...More
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Submitted by ninjarama

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I created a character in CC3 incl. game base and LODs. Then I send that character to IClone, create an animation and export the clothed character as fbx. Btw, here it would be nice to have the option of exporting without textures because I just want ta have the animation.
So in Unity it is...More
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Submitted by Kareeem

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To replicate: start a new scene with a character in, shadowcatcher works normally. Then CONTENT > SCENE > ATMOSPHERE > 1.HDRI > double-click any item and the shadowcatcher stops working....More
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Submitted by Matt GH

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Hi, in 7.3 I'm no longer able to export an image with a transparent background, there's always some semi-transparent background colour visible. To recreate, simply open iClone and render an image. As you can see in the attached image the background is not fully transparent, instead there is...More
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Submitted by Jenova

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Assigned
An object which consists of multiple materials might get wrong shaders assigned to specific faces while frame is rendered with Iray Background or Exported. Same frame has no visible shader errors while rendered with preview.
See the attached image.
Project in question is available upon request...More
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Submitted by 4u2ges

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"Image Layer" objects in iClone do not appear in the Iray render.
I did not see this listed as an unsupported item, so I am reporting it as a bug.
See picture......More
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Bug
Submitted by justaviking

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Based on my observations, there appears to be a LOT OF UPDATING in the IRay Resource folder (in the Temp directory) occurring. I assume that has a negative impact on performance, especially on larger projects.
STEPS AND OBERVATIONS:
1) Launch iClone - The IRayResource folder already appears...More
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Submitted by justaviking

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The GI when used in 3D stereoscopic is not reacting the same way on left and right eye....More
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Bug
Submitted by jjmantello

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Released
The Ambiant Oclusion is not working properly in 3D stereoscopic.
Just do a side by side rendering with AO and you'll see the problem....More
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Bug
Submitted by jjmantello

0

Votes
Closed
I have attached a project file with just the PopcornFX Blast effect and with camera switching enabled. This is a stripped-down version of a project I'm working on.
The first camera (Camera(0)) shows the Blast effect. The second camera (Camera(1)) looks in a direction away from the effect,...More
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Submitted by animagic
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