1663 issues found

4

Votes
Active
Iray is capable to produce a variable Motion Blur effect (according to Programmer's manual).
I was unsuccessful in reproducing the effect by just editing export .mi files.
Please add this vital (specifically for fast-paced scenes) option to the Export, have BR support it and...More
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Submitted by 4u2ges

0

Votes
Released
The G2/G3 characters display an error when trying to add any hair to the characters including the original character hair. This issue has been confirmed by two other users and is not an issue in Iclone 6.
https://forum.reallusion.com/372485/G3G2-Hair-Issues...More
  •  0
  •  1575
Bug
Submitted by thebiz.movies

0

Votes
Assigned
I NEED HELP NOW. I AM DEAD IN THE WATER!!!!!
I started work one morning and found iclone had no sound. All other applications worked fine. I checked the setting everything looked normal, just no sound!
See video:...More
  •  2
  •  1573
Bug
Submitted by bobu2357

0

Votes
Closed
Can Actorcore AccuRig Characters be exported to iClone 7.93 or import from iClone from AccuRig? As iAvatar or .FBX?...More
  •  2
  •  1571
Submitted by erb.john

0

Votes
Assigned
Hello. I was busy animating in iClone when my Preview camera suddenly stopped working. Its like it has a keyframe because when I scroll through the timeline the preview window moves between two points, but its stuck there, I cant move it manually like i always do.
I tried restarting iclone...More
  •  5
  •  1569
Bug
Submitted by linus10111

0

Votes
Assigned
Any time a glow map is used for a given object and the render exported as a PNG with transparent background, a halo would surround the object.
This is regardless of the object type or glow map used. See slide 1.
This behavior cannot be replicated in iClone 6. See slide 2....More
  •  0
  •  1568
Submitted by 4u2ges

0

Votes
Released
seems that is not possible to using Facial and Body mocaps together at same time on versions of 7.0x...More
  •  2
  •  1568
Submitted by davood.kharmanzar

2

Votes
Active
I think Toon shader is one of the best features in iClone.
Please add more options . so we can have more control.
The option to choose where to apply the outlines would be amazing....More
  •  1
  •  1567
Submitted by ahingel

2

Votes
Active
When building a run/walk cycle in Iclone it is impossible to figure out the number of frames until it has been applied to the time-line. This is too late.
It is impossible to animate in multiples of frames (e.g. 2 steps per 60 frames -- the old walking on 2's standard) without some form of...More
  •  0
  •  1567
Submitted by bexley

9

Votes
Active
Add the ability to open up both CC3 and iClone, and then be able to modify my characters in CC3 and see the updates "live" in my iClone window.
This would be similar, in concept, to the "Unreal Live Link."
See this Reallusion video at t=2:00...More
  •  0
  •  1566
Submitted by justaviking