Moving a character's Hip bone now results in broken animation
When an animation clip has root bone motion on it, moving the Hip bone causes unexpected behaviour that breaks several Iclone functions. Please see attached gif (box linked to root bone to help show movement).
Moving the root bone in "edit motion layer" Animation clip alignment "Reset to default" pose function in edit motion layer.
This worked correctly in Iclone 7.22 and previous.
This is making it difficult, sometimes impossible to make scenes using clips, and is making animation of these clips impossible.
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