226 issues found

0

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Hello,
I have a major issue since the release of the Alpha, Beta and Pre-Release version of iclone 7. I've tried to look if anyone had the same problem. Here's the thing: On my PC, running with windows 8.1, I can draw a path naturally, but when it comes to click on the function "pick path...More
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Submitted by Kalex

0

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If you export a CC 3.3+ avatar in CC 3.3 with the export function as an iAvatar reduced with LOD function, this avatar will be exported to Iclone 7.81, but if you try to open this iAvatar in Iclone 7.81, Iclone crashes.
Addendum:
IClone 7.81 crashes when loading every avatar reduced with the...More
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Submitted by Postfrosch

0

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Hello RL,
any motion (ARANEAE TENERBRAE motions) applied to ARANEAE TENERBRAE character form Protofactor crashes iClone.
Simple test:...More
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Submitted by RobertoColombo

2

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Assigned
I am currently making turn-in-place animations with iClone7. I mainly use reach target editor and curve editor for IK movement of the feet while the whole body is moving (rotating). The Character is Unreal's default mannequin. (See the attached zip)
The thing is when I export it directly from...More
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Submitted by hm7063

0

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I will insist on reporting this bug, although it was minimized in my previous report (Issue 5767). I require that my complaint be correctly understood and interpreted and not trivialized. High-heeled shoes make the feet do not flex well. While it is true that in character creator can be fixed...More
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Submitted by Isazforms

0

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I have a character who plays guitar. I link the guitar which is a prop to her so that I can animate, when I transfer the prop to unreal, it goes over but will not animate in livelink. it also will not allow live link to work until the item is deselected to animate in Livelink....More
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Submitted by HooDooPhonix

19

Votes
Active
The possibility of producing separate passes for rendering with:
_ Z pass
_ Object masks...More
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Submitted by Pixtim

1

Votes
Active
Greetings,
I cannot open any project from File > Recent Projects.
Though, I can open any project choosing open option....More
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Submitted by yaseen.group

0

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Just following the workflow as discribed here i get some unexspected result.
iClone Pipeline Tutorial - Applying Motions from iClone to 3DS Max CS Biped Characters
https://www.youtube.com/watch?v=oQGYoPC7llo...More
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Submitted by clarence_764481

5

Votes
Active
Dear reallusion, Just wondered if there were plans to extend Vive tracking (maybe through ikenima Orion ) into motion live. Hope you can tell me if/when this may happen. Also any plans on iclone connecting with unreal engine via live link?...More
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Submitted by mrjmwolff
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