Votes
17
Product:
iClone 7
Version:
7.0
Status:
Active
Issue 3369
Separate passes for rendering for post-production
The possibility of producing separate passes for rendering with:
_ Z pass
_ Object masks
_ Occlusion pass
_ Luminosity masks, channels textures, etc.
..etc ...

Like that, with the export / import of camera animation (thank you!), We could do real post-production with rendering Iclone, for many things, this would avoid having to render in another software.
OS: Windows 10
  •  4
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Submitted byPixtim
1
COMMENTS (4)
edwin.martinez1994
This is needed. I wonder if a python script would be able to change the material on all props to white and use fog as a faux zbuffer.
DV-Studios
Yes, this would be extremely helpful.
dlwfilms
I second Depth pass. It's almost there. All you have to do is provide a material override project wide and then we could use Fog to create the depth. 
Ziggy72
Depth pass - please give us a depth pass.  With it you can do amazing things in hitfilm and after effects and the like.
1