225 issues found

0

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iRay Render Fails To Use Nvidia 3060 ti RTX Graphics Card
I have recently upgraded my Graphics Card to a Nvidia 3060 ti RTX Card and tried to use iRay Renderer in both iClone and Character Creator. In both instances the 3060 ti RTX Card showed up in the Hardware Settings, but iRay Renderer...More
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Submitted by skwal

0

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I made some shoes (short boots) using the correct technique, on a neutral base, in Blender, Zbrush and Substance Painter. The boots work perfectly in iClone and CC3.
When I export my character to Unreal Engine (using the correct plugins), the surface of the boots are all messed up. I am guessing...More
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Submitted by JoeGideon

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Recently updated from 7.8 to 7.81- before hand everything worked fine.
Using an .iavatar asset exported from the latest character creator 3. Nothing unusual.
The scenes worked fine....More
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Submitted by alex_688011

2

Votes
Assigned
I am currently making turn-in-place animations with iClone7. I mainly use reach target editor and curve editor for IK movement of the feet while the whole body is moving (rotating). The Character is Unreal's default mannequin. (See the attached zip)
The thing is when I export it directly from...More
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Submitted by hm7063

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In complex scenes, IC7 renders slowly but to the end. When changing to another camera and rendering again, IC7 stops in the middle of the rendering and does not give any feedback. You can see in the Task Manager that the GPU module of the NVIDIA 1060 is no longer being addressed. Success is...More
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Submitted by ThorstenMihm

4

Votes
Assigned
Step 1: Attempt to start iClone with three monitors configured for extending desktop to all three displays
Result: 3 out 4 attempts the application will freeze and I must use task manager to end the process. 1 out of 4 times it will open correctly and I can user the application. This only...More
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Submitted by FastKatt

5

Votes
Active
Create a 'livelink' similar to Unreal Engine for Houdini:
https://www.sidefx.com/products/houdini-engine/
Houdini will enable iclone to have super realistic water, rock, sand, soft collision, particles and more. Currently, iclone's relationship with popcorn fx has yielded unrealistic/poor...More
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Submitted by tim.bradbury

0

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when will live link be updated for unreal 4.23 / 4.24 ? that's a lot of money to spend on a plugin that does sweet fa!...More
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Submitted by Siverse

0

Votes
Closed
I am giving you the project. I have rendered on different computers and get the same results.
GTX1080 Ti11Gb , Intel 18 Core i9 9980XE, Mem 128 DDR4, not a computer problem...
Get the Project here:...More
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Submitted by pedrosura

0

Votes
Assigned
Its somthing problem with the triangels and quads when i export from morph creator
to zbrush and back. some content from daz3d looks like a mass! this started with
Iclone and 3dxchange 7.41...More
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Submitted by j.n1
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