Variable velocity thrue life is a major feature for particle. You can add this non exhaustive list for variable velocity in the mesh , ribbon and texture super tools , setting keyframable of course : 1- ''Velocity thrue life particle'' which would break down into 2 sliders ranging from 0 to...More
Currently, when Prop Puppet is used to animate a child object, the position and orientation of the parent object seems to be ignored. For example: 1) Create 2 primitives, Parent and Child. 2) Attach Child to Parent....More
B shortcut for piking material is great, but I would need one also for the paint bucket too. You hit b to pick the material but you have to go select the paintbucket to apply it somewhere else. A shortcut for the paintbucket tool would be very helpful to me. Thank you....More
I use HitFilm Pro VFX software for many years, and it plays a Windows notification sound when it is finished rendering. This is super useful. It would be amazing if iClone could play a WAV file when it is finished rendering. Same thing for the iRay renderer. (The new "fullscreen render...More
I have a question about the program Faceware Realtime for iClone. Can I give advice so that you can release an update to correct the error? In the settings, when I load a sequence of images, it starts immediately after downloading the images, please add the "stop and play" button at least...More
It is my understanding that certain iClone avatars (including G6), in addition to having spring bones for the breasts, have hip and abdominal extend bones which can be used as springs (to create soft body dynamics in the stomach and glutes). I have managed to turn these extend bones into springs...More
Why doesn't the Camera's pivot turn with the Camera when you rotate it? I'm manually having to track an object flying over a house because the "Look at" makes the Camera fly towards the object by the end of the animation. My first issue is with the "Look at Object" feature for the Camera....More