291 issues found

13

Votes
Active
It would be excellent if this productivity improvement could be made.
i.e. in simple terms:
1. select one or more props in a scene...More
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Submitted by trianimate

6

Votes
Active
When working with Mocap data, or a big amount of animation data in general, it can be difficult to see the problem areas when playing at max speed.
It would be great having a button similar to 3ds Max with speed options, instead of having to change the timeline....More
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Submitted by Attensi AS

1

Votes
Active
I have a question about the program Faceware Realtime for iClone. Can I give advice so that you can release an update to correct the error?
In the settings, when I load a sequence of images, it starts immediately after downloading the images, please add the "stop and play" button at least...More
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  •  1006
Submitted by olyra2000

2

Votes
Active
Please Add Animation ( Onion Skin feature ) !
Thank You !...More
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  •  1017
Submitted by siumanchunandy

1

Votes
Active
Why doesn't the Camera's pivot turn with the Camera when you rotate it? I'm manually having to track an object flying over a house because the "Look at" makes the Camera fly towards the object by the end of the animation.
My first issue is with the "Look at Object" feature for the Camera....More
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Submitted by TucsonDoobie

0

Votes
Active
I've been trying to use an animation from iClone 7 on multiple CC3 characters in unity. The character exported with the animation (which is used in the animation controller) works just fine, and looks like it does in iClone.
The characters from CC3 however, has problems around the knee area...More
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Submitted by Attensi AS

0

Votes
Released
NOTE: This problem has also been observed in iClone 7.3 for this specific project, but I noticed it first in Beta 6, so I'm entering it here.
The test project can be obtained at: http://www.virtualrealist.com/uploads/ic741_beta6_timeline_problem.zip .
What I encounter is that by moving the...More
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Submitted by animagic

3

Votes
Active
Pose editor does not show all the bones within the model. Toe gap is an example of a morph where we could not see the bones shift. When making a new morph with any bone-shifting morphs, it cannot be used within the morph animator. Here is a list of other morphs that do not work with the morph...More
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Submitted by Merron Mist

0

Votes
Assigned
This issue directly relates to Issue 3710 (status Released): https://www.reallusion.com/FeedBackTracker/Issue/Follow-Terrain-and-Projected-Path-Inconsistensy
I stated 2 problems back then:
1. Follow path. I got word it will be fixed in the next release. No need to worry :)...More
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Submitted by 4u2ges

0

Votes
Closed
im trying to connect my xbox 360 kinent mocap plugin to iclone 7 but everything i've looked up on this does not work, i have all the programs they all work what im i donig wrong??? in all the manuals it shows me menus i don't have in the program, i need help with this....More
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Submitted by www.djsadventurestv_630308
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